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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation ([email protected])
-**
-** This file is part of the QtQuick3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QGLATTRIBUTESET_H
-#define QGLATTRIBUTESET_H
-
-#include "qt3dglobal.h"
-#include "qglnamespace.h"
-#include <QtCore/qlist.h>
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Qt3D)
-
-class Q_QT3D_EXPORT QGLAttributeSet
-{
-public:
- QGLAttributeSet() : m_attrs(0) {}
-
- bool isEmpty() const { return !m_attrs; }
- void clear() { m_attrs = 0; }
-
- bool contains(QGL::VertexAttribute attr) const;
- void insert(QGL::VertexAttribute attr);
- void remove(QGL::VertexAttribute attr);
-
- QList<QGL::VertexAttribute> toList() const;
- static QGLAttributeSet fromList(const QList<QGL::VertexAttribute> &list);
-
- void unite(const QGLAttributeSet &other);
- void intersect(const QGLAttributeSet &other);
- void subtract(const QGLAttributeSet &other);
-
- bool operator==(const QGLAttributeSet &other) const;
- bool operator!=(const QGLAttributeSet &other) const;
-
-private:
- bool isValidAttr(QGL::VertexAttribute attr) const;
-
- quint32 m_attrs;
-};
-
-inline bool QGLAttributeSet::isValidAttr(QGL::VertexAttribute attr) const
-{
- int a = int(attr);
- return (a > -1 && a < 32);
-}
-
-inline bool QGLAttributeSet::contains(QGL::VertexAttribute attr) const
-{
- quint32 flag = quint32(attr);
- return isValidAttr(attr) ? ((m_attrs & (((quint32)1) << flag)) != 0) : false;
-}
-
-inline void QGLAttributeSet::insert(QGL::VertexAttribute attr)
-{
- quint32 flag = quint32(attr);
- if (isValidAttr(attr))
- m_attrs |= (((quint32)1) << flag);
-}
-
-inline void QGLAttributeSet::remove(QGL::VertexAttribute attr)
-{
- quint32 flag = quint32(attr);
- if (isValidAttr(attr))
- m_attrs &= ~(((quint32)1) << flag);
-}
-
-inline void QGLAttributeSet::unite(const QGLAttributeSet &other)
-{
- m_attrs |= other.m_attrs;
-}
-
-inline void QGLAttributeSet::intersect(const QGLAttributeSet &other)
-{
- m_attrs &= other.m_attrs;
-}
-
-inline void QGLAttributeSet::subtract(const QGLAttributeSet &other)
-{
- m_attrs &= ~(other.m_attrs);
-}
-
-inline bool QGLAttributeSet::operator==(const QGLAttributeSet &other) const
-{
- return m_attrs == other.m_attrs;
-}
-
-inline bool QGLAttributeSet::operator!=(const QGLAttributeSet &other) const
-{
- return m_attrs != other.m_attrs;
-}
-
-QT_END_NAMESPACE
-
-QT_END_HEADER
-
-#endif