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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation ([email protected])
-**
-** This file is part of the QtQuick3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QGLBuilder_H
-#define QGLBuilder_H
-
-#include <QtCore/qvector.h>
-#include <QtCore/qlist.h>
-#include <QtGui/qvector3d.h>
-#include <QtOpenGL/qgl.h>
-
-#include "qglnamespace.h"
-#include "qglscenenode.h"
-#include "qglattributevalue.h"
-#include "qgeometrydata.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Qt3D)
-
-class QGLSection;
-class QGLMaterialCollection;
-class QGLBuilderPrivate;
-class QGLPainter;
-
-class Q_QT3D_EXPORT QGLBuilder
-{
-public:
- explicit QGLBuilder(QGLMaterialCollection *materials = 0);
- virtual ~QGLBuilder();
-
- // section management
- void newSection(QGL::Smoothing sm = QGL::Smooth);
-
- // scene management
- QGLSceneNode *sceneNode();
- QGLSceneNode *currentNode();
- QGLSceneNode *newNode();
- QGLSceneNode *pushNode();
- QGLSceneNode *popNode();
- QGLMaterialCollection *palette();
- QGLSceneNode *finalizedSceneNode();
-
- // geometry building by primitive
- void addTriangles(const QGeometryData &triangle);
- void addQuads(const QGeometryData &quad);
- void addTriangleFan(const QGeometryData &fan);
- void addTriangleStrip(const QGeometryData &strip);
- void addTriangulatedFace(const QGeometryData &face);
- void addQuadStrip(const QGeometryData &strip);
- void addQuadsInterleaved(const QGeometryData &top,
- const QGeometryData &bottom);
- inline void addPane(qreal size = 1.0f);
- inline void addPane(QSizeF size);
-
-protected:
- // internal and test functions
- QGLSection *currentSection() const;
- QList<QGLSection*> sections() const;
- void setDefaultThreshold(int);
-
-private:
- Q_DISABLE_COPY(QGLBuilder);
- void addSection(QGLSection *section);
-
- friend class QGLSection;
-
- QGLBuilderPrivate *dptr;
-};
-
-inline void QGLBuilder::addPane(qreal size)
-{
- addPane(QSizeF(size, size));
-}
-
-inline void QGLBuilder::addPane(QSizeF size)
-{
- QSizeF f = size / 2.0f;
- QVector2D a(-f.width(), -f.height());
- QVector2D b(f.width(), -f.height());
- QVector2D c(f.width(), f.height());
- QVector2D d(-f.width(), f.height());
- QVector2D ta(0.0f, 0.0f);
- QVector2D tb(1.0f, 0.0f);
- QVector2D tc(1.0f, 1.0f);
- QVector2D td(0.0f, 1.0f);
- QGeometryData quad;
- quad.appendVertex(a, b, c, d);
- quad.appendTexCoord(ta, tb, tc, td);
- addQuads(quad);
-}
-
-Q_QT3D_EXPORT QGLBuilder& operator<<(QGLBuilder& builder, const QGL::Smoothing& smoothing);
-Q_QT3D_EXPORT QGLBuilder& operator<<(QGLBuilder& builder, const QGeometryData& triangles);
-
-QT_END_NAMESPACE
-
-QT_END_HEADER
-
-#endif // QGLBuilder_H