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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation ([email protected])
-**
-** This file is part of the QtQuick3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qglteapot.h"
-#include "qglteapot_data_p.h"
-
-QT_BEGIN_NAMESPACE
-
-/*!
- \class QGLTeapot
- \brief The QGLTeapot class represents a 3D teapot object.
- \since 4.8
- \ingroup qt3d
- \ingroup qt3d::geometry
-
- The classic 3D "Utah Teapot" was originally drawn by Martin Newell
- in 1975. The vertex data was made publicly available by him and
- it has been a standard 3D test object ever since.
-
- For more information on the history of the "Utah Teapot", see
- Wikipedia, http://en.wikipedia.org/wiki/Utah_teapot.
-
- The following example code uses QGLTeapot to draw a teapot of size
- 0.5 at the origin:
-
- \code
- QGLBuilder builder;
- builder << QGLTeapot();
- teapot = builder.finalizedSceneNode();
-
- painter.modelViewMatrix().scale(0.5f);
- teapot->draw(painter);
- \endcode
-
- The QGLTeapot object contains a lot of vertex data once it has
- been subdivided into triangles. It is recommended that instances
- of this class be created at startup, added to a QGLBuilder,
- and then the finalized scene node can be reused over and over.
-
- \sa QGLBezierPatches
-*/
-
-/*!
- Constructs a new 3D teapot geometry object.
-*/
-QGLTeapot::QGLTeapot()
-{
- QVector3DArray positions;
- for (int pindex = 0; pindex < teapotPatchCount * 16; ++pindex) {
- int vindex = teapotPatchData[pindex];
- positions.append(teapotBezierVertexData[vindex * 3],
- teapotBezierVertexData[vindex * 3 + 1],
- teapotBezierVertexData[vindex * 3 + 2]);
- }
- setPositions(positions);
- setSubdivisionDepth(teapotDepth);
-}
-
-/*!
- Destroys this teapot geometry object.
-*/
-QGLTeapot::~QGLTeapot()
-{
-}
-
-QT_END_NAMESPACE