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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation ([email protected])
-**
-** This file is part of the QtQuick3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QGLNAMESPACE_H
-#define QGLNAMESPACE_H
-
-#include "qt3dglobal.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Qt3D)
-
-class QSize;
-
-namespace QGL
-{
- enum VertexAttribute {
- Position,
- Normal,
- Color,
- TextureCoord0,
- TextureCoord1,
- TextureCoord2,
- CustomVertex0,
- CustomVertex1,
- UserVertex
- };
-
- enum Face
- {
- FrontFaces = 0x0404, // GL_FRONT
- BackFaces = 0x0405, // GL_BACK
- AllFaces = 0x0408 // GL_FRONT_AND_BACK
- };
-
- enum DrawingMode
- {
- Points = 0x0000, // GL_POINTS
- Lines = 0x0001, // GL_LINES
- LineLoop = 0x0002, // GL_LINE_LOOP
- LineStrip = 0x0003, // GL_LINE_STRIP
- Triangles = 0x0004, // GL_TRIANGLES
- TriangleStrip = 0x0005, // GL_TRIANGLE_STRIP
- TriangleFan = 0x0006, // GL_TRIANGLE_FAN
- LinesAdjacency = 0x000A, // GL_LINES_ADJACENCY
- LineStripAdjacency = 0x000B, // GL_LINE_STRIP_ADJACENCY
- TrianglesAdjacency = 0x000C, // GL_TRIANGLES_ADJACENCY
- TriangleStripAdjacency = 0x000D // GL_TRIANGLE_STRIP_ADJACENCY
- };
-
- enum StandardEffect
- {
- FlatColor,
- FlatPerVertexColor,
- FlatReplaceTexture2D,
- FlatDecalTexture2D,
- LitMaterial,
- LitDecalTexture2D,
- LitModulateTexture2D
- };
-
- enum TextureWrap
- {
- Repeat = 0x2901, // GL_REPEAT
- Clamp = 0x2900, // GL_CLAMP
- ClampToBorder = 0x812D, // GL_CLAMP_TO_BORDER
- ClampToEdge = 0x812F, // GL_CLAMP_TO_EDGE
- MirroredRepeat = 0x8370 // GL_MIRRORED_REPEAT
- };
-
- enum Eye
- {
- NoEye,
- LeftEye,
- RightEye
- };
-
- enum Smoothing
- {
- NoSmoothing,
- Smooth,
- Faceted
- };
-
- enum Mouse3DKeys
- {
- Key_Fit = 0x01200002,
- Key_TopView = 0x01200003,
- Key_LeftView = 0x01200004,
- Key_RightView = 0x01200005,
- Key_FrontView = 0x01200006,
- Key_BottomView = 0x01200007,
- Key_BackView = 0x01200008,
- Key_RotateCW90 = 0x01200009,
- Key_RotateCCW90 = 0x0120000a,
- Key_ISO1 = 0x0120000b,
- Key_ISO2 = 0x0120000c,
- Key_Button1 = 0x0120000d,
- Key_Button2 = 0x0120000e,
- Key_Button3 = 0x0120000f,
- Key_Button4 = 0x01200010,
- Key_Button5 = 0x01200011,
- Key_Button6 = 0x01200012,
- Key_Button7 = 0x01200013,
- Key_Button8 = 0x01200014,
- Key_Button9 = 0x01200015,
- Key_Button10 = 0x01200016,
- Key_Rotations = 0x0120001b,
- Key_Translations = 0x0120001c,
- Key_DominantAxis = 0x0120001d,
- Key_IncreaseSensitivity = 0x0120001e,
- Key_DecreaseSensitivity = 0x0120001f
- };
-
- Q_QT3D_EXPORT int nextPowerOfTwo(int value);
- Q_QT3D_EXPORT QSize nextPowerOfTwo(const QSize& value);
-};
-
-QT_END_NAMESPACE
-
-QT_END_HEADER
-
-#endif