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diff --git a/src/threed/surfaces/qglmaskedsurface.cpp b/src/threed/surfaces/qglmaskedsurface.cpp
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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation ([email protected])
-**
-** This file is part of the QtQuick3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qglmaskedsurface_p.h"
-
-QT_BEGIN_NAMESPACE
-
-/*!
- \class QGLMaskedSurface
- \brief The QGLMaskedSurface class represents a masked copy of another OpenGL drawing surface.
- \since 4.8
- \ingroup qt3d
- \ingroup qt3d::painting
- \internal
-
- Masked surfaces are typically used to render red-cyan anaglyph images
- into an underlying surface(). For the left eye image, the mask()
- is set to RedMask | AlphaMask. Then for the right eye image, the mask()
- is set to GreenMask | BlueMask.
-*/
-
-/*!
- \enum QGLMaskedSurface::BufferMaskBit
- This enum defines the channels to mask with QGLMaskedSurface.
-
- \value RedMask Allow the red channel to be written to the color buffer.
- \value GreenMask Allow the green channel to be written to the color buffer.
- \value BlueMask Allow the blue channel to be written to the color buffer.
- \value AlphaMask Allow the alpha channel to be written to the color buffer.
-*/
-
-class QGLMaskedSurfacePrivate
-{
-public:
- QGLMaskedSurfacePrivate
- (QGLAbstractSurface *surf = 0,
- QGLMaskedSurface::BufferMask msk = QGLMaskedSurface::RedMask |
- QGLMaskedSurface::GreenMask |
- QGLMaskedSurface::BlueMask |
- QGLMaskedSurface::AlphaMask)
- : surface(surf), mask(msk) {}
-
- QGLAbstractSurface *surface;
- QGLMaskedSurface::BufferMask mask;
-};
-
-#define MaskedSurfaceType 501
-
-/*!
- Constructs a masked OpenGL drawing surface with surface() initially
- set to null and mask() initially set to allow all channels to be
- written to the color buffer.
-*/
-QGLMaskedSurface::QGLMaskedSurface()
- : QGLAbstractSurface(MaskedSurfaceType)
- , d_ptr(new QGLMaskedSurfacePrivate)
-{
-}
-
-/*!
- Constructs a masked OpenGL drawing surface that applies \a mask
- to \a surface when activate() is called.
-*/
-QGLMaskedSurface::QGLMaskedSurface
- (QGLAbstractSurface *surface, QGLMaskedSurface::BufferMask mask)
- : QGLAbstractSurface(MaskedSurfaceType)
- , d_ptr(new QGLMaskedSurfacePrivate(surface, mask))
-{
-}
-
-/*!
- Destroys this masked OpenGL drawing surface.
-*/
-QGLMaskedSurface::~QGLMaskedSurface()
-{
-}
-
-/*!
- Returns the underlying surface that mask() will be applied to
- when activate() is called.
-
- \sa setSurface(), mask()
-*/
-QGLAbstractSurface *QGLMaskedSurface::surface() const
-{
- Q_D(const QGLMaskedSurface);
- return d->surface;
-}
-
-/*!
- Sets the underlying \a surface that mask() will be applied to
- when activate() is called.
-
- \sa surface(), setMask()
-*/
-void QGLMaskedSurface::setSurface(QGLAbstractSurface *surface)
-{
- Q_D(QGLMaskedSurface);
- d->surface = surface;
-}
-
-/*!
- Returns the color mask to apply to surface() when activate()
- is called.
-
- \sa setMask(), surface()
-*/
-QGLMaskedSurface::BufferMask QGLMaskedSurface::mask() const
-{
- Q_D(const QGLMaskedSurface);
- return d->mask;
-}
-
-/*!
- Sets the color \a mask to apply to surface() when activate()
- is called.
-
- \sa mask(), setSurface()
-*/
-void QGLMaskedSurface::setMask(QGLMaskedSurface::BufferMask mask)
-{
- Q_D(QGLMaskedSurface);
- d->mask = mask;
-}
-
-/*!
- \reimp
-*/
-QPaintDevice *QGLMaskedSurface::device() const
-{
- Q_D(const QGLMaskedSurface);
- return d->surface ? d->surface->device() : 0;
-}
-
-/*!
- \reimp
-*/
-bool QGLMaskedSurface::activate(QGLAbstractSurface *prevSurface)
-{
- Q_D(const QGLMaskedSurface);
- if (!d->surface || !d->surface->activate(prevSurface))
- return false;
- glColorMask((d->mask & RedMask) != 0, (d->mask & GreenMask) != 0,
- (d->mask & BlueMask) != 0, (d->mask & AlphaMask) != 0);
- return true;
-}
-
-/*!
- \reimp
-*/
-void QGLMaskedSurface::deactivate(QGLAbstractSurface *nextSurface)
-{
- Q_D(QGLMaskedSurface);
- if (d->surface)
- d->surface->deactivate(nextSurface);
- if (nextSurface && nextSurface->surfaceType() == MaskedSurfaceType) {
- // If we are about to switch to another masked surface for
- // the same underlying surface, then don't bother calling
- // glColorMask() for this one.
- QGLMaskedSurface *next = static_cast<QGLMaskedSurface *>(nextSurface);
- if (d->surface == next->surface())
- return;
- }
- glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
-}
-
-/*!
- \reimp
-*/
-QRect QGLMaskedSurface::viewportGL() const
-{
- Q_D(const QGLMaskedSurface);
- return d->surface ? d->surface->viewportGL() : QRect();
-}
-
-QT_END_NAMESPACE