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-rw-r--r--src/threed/threed.pro95
1 files changed, 0 insertions, 95 deletions
diff --git a/src/threed/threed.pro b/src/threed/threed.pro
deleted file mode 100644
index 9070b38d..00000000
--- a/src/threed/threed.pro
+++ /dev/null
@@ -1,95 +0,0 @@
-TEMPLATE = lib
-TARGET = Qt3D$${QT_LIBINFIX}
-gcov {
- CONFIG += staticlib warn_on
- QMAKE_CXXFLAGS += -fprofile-arcs -ftest-coverage
- QMAKE_LFLAGS += -fprofile-arcs -ftest-coverage
-} else {
- CONFIG += dll warn_on
-}
-QT += opengl \
- network
-
-include(../../pkg.pri)
-
-package {
- win32 {
- target.path = $$QT3D_INSTALL_BINS
- } else {
- target.path = $$QT3D_INSTALL_LIBS
- }
- INSTALLS += target
-} else {
- DESTDIR = $$QT3D_INSTALL_LIBS
-}
-
-win32 {
- !static:DEFINES += QT_MAKEDLL
- package {
- installDll.path = $$QT3D_INSTALL_BINS
- installDll.files = $$DESTDIR_TARGET
- INSTALLS += installDll
- } else {
- DLLDESTDIR = $$QT3D_INSTALL_BINS
- }
- CONFIG(debug, debug|release) {
- TARGET = $$member(TARGET, 0)d
- }
-}
-
-symbian {
- DEFINES += QT_MAKEDLL
- CONFIG += epocallowdlldata
- MMP_RULES += EXPORTUNFROZEN
- TARGET.CAPABILITY = All -Tcb
- TARGET.UID3 = 0x20031E95
-}
-
-include(../private/private.pri)
-include(threed.pri)
-PUBLIC_HEADERS = $$HEADERS
-HEADERS += $$PRIVATE_HEADERS
-DEFINES += QT_BUILD_QT3D_LIB
-
-!contains(QT_CONFIG, egl):DEFINES += QT_NO_EGL
-
-package {
- distInstalls.files = $$PUBLIC_HEADERS
- distInstalls.path = $$QT3D_INSTALL_HEADERS/Qt3D
- INSTALLS += distInstalls
-}
-
-# If Qt has been configured to build frameworks, then the build will put
-# the Qt3D library into a framework bundle, so put the headers in the bundle
-# as well. Other OS's, or mac without frameworks, install the headers into
-# the Qt build tree directly.
-macx:CONFIG(qt_framework, qt_framework|qt_no_framework) {
- QMAKE_LFLAGS_SONAME = -Wl,-install_name,$$DESTDIR/
- CONFIG += lib_bundle
- FRAMEWORK_HEADERS.version = Versions
- FRAMEWORK_HEADERS.path = Headers
- FRAMEWORK_HEADERS.files = $$PUBLIC_HEADERS
- QMAKE_BUNDLE_DATA += FRAMEWORK_HEADERS
-} else {
- !symbian {
- exportHeaders.input = PUBLIC_HEADERS
- # in the package case we need the headers for the actual build, the
- # distInstalls stanza above takes care of packaging the headers for the dev pkg
- package {
- exportHeaders.output = ../../include/Qt3D/${QMAKE_FILE_IN_BASE}${QMAKE_FILE_EXT}
- } else {
- !maemo: exportHeaders.output = $$[QT_INSTALL_HEADERS]/Qt3D/${QMAKE_FILE_IN_BASE}${QMAKE_FILE_EXT}
- }
- exportHeaders.commands = $$QMAKE_COPY ${QMAKE_FILE_IN} ${QMAKE_FILE_OUT}
- exportHeaders.CONFIG += no_link_no_clean
- exportHeaders.variable_out = PRE_TARGETDEPS
- QMAKE_EXTRA_COMPILERS += exportHeaders
- }
-}
-
-symbian {
- export_headers.files = $$PUBLIC_HEADERS
- for(export_header, export_headers.files) {
- BLD_INF_RULES.prj_exports += "$$export_header $$MW_LAYER_PUBLIC_EXPORT_PATH(Qt3D/$$basename(export_header))"
- }
-}