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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation ([email protected])
-**
-** This file is part of the QtQuick3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QGLCAMERAANIMATION_H
-#define QGLCAMERAANIMATION_H
-
-#include <QtCore/qabstractanimation.h>
-#include <QtCore/qeasingcurve.h>
-#include <QtGui/qvector3d.h>
-#include "qt3dglobal.h"
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-QT_MODULE(Qt3D)
-
-class QGLCamera;
-class QGLCameraAnimationPrivate;
-
-class Q_QT3D_EXPORT QGLCameraAnimation : public QAbstractAnimation
-{
- Q_OBJECT
- Q_PROPERTY(QGLCamera *camera READ camera WRITE setCamera)
- Q_PROPERTY(QVector3D startEye READ startEye WRITE setStartEye)
- Q_PROPERTY(QVector3D startUpVector READ startUpVector WRITE setStartUpVector)
- Q_PROPERTY(QVector3D startCenter READ startCenter WRITE setStartCenter)
- Q_PROPERTY(QVector3D endEye READ endEye WRITE setEndEye)
- Q_PROPERTY(QVector3D endUpVector READ endUpVector WRITE setEndUpVector)
- Q_PROPERTY(QVector3D endCenter READ endCenter WRITE setEndCenter)
- Q_PROPERTY(int duration READ duration WRITE setDuration)
- Q_PROPERTY(QEasingCurve easingCurve READ easingCurve WRITE setEasingCurve)
-public:
- explicit QGLCameraAnimation(QObject *parent = 0);
- ~QGLCameraAnimation();
-
- QGLCamera *camera() const;
- void setCamera(QGLCamera *camera);
-
- QVector3D startEye() const;
- void setStartEye(const QVector3D &eye);
-
- QVector3D startUpVector() const;
- void setStartUpVector(const QVector3D &upVector);
-
- QVector3D startCenter() const;
- void setStartCenter(const QVector3D &center);
-
- QVector3D endEye() const;
- void setEndEye(const QVector3D &eye);
-
- QVector3D endUpVector() const;
- void setEndUpVector(const QVector3D &upVector);
-
- QVector3D endCenter() const;
- void setEndCenter(const QVector3D &center);
-
- int duration() const;
- void setDuration(int duration);
-
- QEasingCurve easingCurve() const;
- void setEasingCurve(const QEasingCurve &easing);
-
-protected:
- void updateCurrentTime(int currentTime);
-
-private:
- QScopedPointer<QGLCameraAnimationPrivate> d_ptr;
-
- Q_DISABLE_COPY(QGLCameraAnimation)
- Q_DECLARE_PRIVATE(QGLCameraAnimation)
-};
-
-QT_END_NAMESPACE
-
-QT_END_HEADER
-
-#endif