diff options
Diffstat (limited to 'tests/auto/threed/qglsphere/tst_qglsphere.cpp')
-rw-r--r-- | tests/auto/threed/qglsphere/tst_qglsphere.cpp | 125 |
1 files changed, 0 insertions, 125 deletions
diff --git a/tests/auto/threed/qglsphere/tst_qglsphere.cpp b/tests/auto/threed/qglsphere/tst_qglsphere.cpp deleted file mode 100644 index 7aaaa3fe..00000000 --- a/tests/auto/threed/qglsphere/tst_qglsphere.cpp +++ /dev/null @@ -1,125 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation ([email protected]) -** -** This file is part of the QtQuick3D module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** GNU Lesser General Public License Usage -** This file may be used under the terms of the GNU Lesser General Public -** License version 2.1 as published by the Free Software Foundation and -** appearing in the file LICENSE.LGPL included in the packaging of this -** file. Please review the following information to ensure the GNU Lesser -** General Public License version 2.1 requirements will be met: -** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU General -** Public License version 3.0 as published by the Free Software Foundation -** and appearing in the file LICENSE.GPL included in the packaging of this -** file. Please review the following information to ensure the GNU General -** Public License version 3.0 requirements will be met: -** http://www.gnu.org/copyleft/gpl.html. -** -** Other Usage -** Alternatively, this file may be used in accordance with the terms and -** conditions contained in a signed written agreement between you and Nokia. -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include <QtTest/QtTest> - -#include "qglsphere.h" -#include "qglbuilder.h" - -class tst_QGLSphere : public QObject -{ - Q_OBJECT -public: - tst_QGLSphere() {} - ~tst_QGLSphere() {} - -private slots: - void create(); - void modify(); - void build(); - -private: - bool validateSphere(QGLSceneNode *node, qreal size); -}; - -void tst_QGLSphere::create() -{ - QGLSphere sphere1; - QCOMPARE(sphere1.diameter(), qreal(1.0f)); - QCOMPARE(sphere1.subdivisionDepth(), 5); - - QGLSphere sphere2(27.5f); - QCOMPARE(sphere2.diameter(), qreal(27.5f)); - QCOMPARE(sphere2.subdivisionDepth(), 5); - - QGLSphere sphere3(20.5f, 4); - QCOMPARE(sphere3.diameter(), qreal(20.5f)); - QCOMPARE(sphere3.subdivisionDepth(), 4); -} - -void tst_QGLSphere::modify() -{ - QGLSphere sphere1; - sphere1.setDiameter(5.0f); - sphere1.setSubdivisionDepth(4); - QCOMPARE(sphere1.diameter(), qreal(5.0f)); - QCOMPARE(sphere1.subdivisionDepth(), 4); -} - -// Validates the geometry in a sphere node to check that all vertices -// are on the surface of a sphere of diameter "size" and all normals -// are of length 1 and point directly out from the center. -bool tst_QGLSphere::validateSphere(QGLSceneNode *node, qreal size) -{ - QGeometryData data = node->geometry(); - int start = node->start(); - int count = node->count(); - if (count <= 0) - return false; - QGL::IndexArray indices = data.indices(); - for (int index = 0; index < count; ++index) { - QVector3D v = data.vertexAt(indices.at(index + start)); - QVector3D n = data.normalAt(indices.at(index + start)); - if (qAbs(n.length() - 1.0f) >= 0.0001) - return false; - QVector3D v2 = n * size / 2.0f; - if (qAbs(v.x() - v2.x()) >= 0.0001 || - qAbs(v.y() - v2.y()) >= 0.0001 || - qAbs(v.z() - v2.z()) >= 0.0001) - return false; - } - return true; -} - -void tst_QGLSphere::build() -{ - QGLBuilder builder; - builder.newSection(QGL::Faceted); - QGLSceneNode *node1 = builder.newNode(); - builder << QGLSphere(5.0f, 5); - QGLSceneNode *root = builder.finalizedSceneNode(); - QVERIFY(validateSphere(node1, 5.0f)); - delete root; -} - -QTEST_APPLESS_MAIN(tst_QGLSphere) - -#include "tst_qglsphere.moc" |