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diff --git a/tests/auto/threed/qplane3d/tst_qplane3d.cpp b/tests/auto/threed/qplane3d/tst_qplane3d.cpp
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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation ([email protected])
-**
-** This file is part of the QtQuick3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <QtTest/QtTest>
-
-#include "qplane3d.h"
-#include "qray3d.h"
-
-class tst_QPlane3D : public QObject
-{
- Q_OBJECT
-public:
- tst_QPlane3D() {}
- ~tst_QPlane3D() {}
-
-private slots:
- void create_data();
- void create();
- void intersection_data();
- void intersection();
- void noIntersection_data();
- void noIntersection();
- void contains_data();
- void contains();
- void distanceTo_data();
- void distanceTo();
- void compare();
- void transform_data();
- void transform();
- void dataStream();
- void properties();
- void metaTypes();
-};
-
-// since all calculations involved QVector3D are producing values with only
-// float precision those calculations can at best be float precision
-// if you assign the results of the calculation to a qreal then qFuzzyCompare
-// will quite happily use a much higher standard of precision than it is
-// possible to acheive - hence redefine it here to always use the float
-// Also while on the job fix the problem where a compared value happens
-// to be zero (and you cannot always predict this, and should not predict it
-// since then you produce self-fulling prophecies instead of tests).
-// In that case qFuzzyCompare has a completely strict criterion since
-// it finds the "fudge factor" by multiplying by zero...
-static inline bool fuzzyCompare(qreal p1, qreal p2)
-{
- float fac = qMin(qAbs(p1), qAbs(p2));
- return (qAbs(p1 - p2) <= (qIsNull(fac) ? 0.00001f : 0.00001f * fac));
-}
-
-static inline bool fuzzyCompare(const QVector3D &lhs, const QVector3D &rhs)
-{
- if (fuzzyCompare(lhs.x(), rhs.x()) &&
- fuzzyCompare(lhs.y(), rhs.y()) &&
- fuzzyCompare(lhs.z(), rhs.z()))
- return true;
-#ifndef QT_NO_DEBUG_STREAM
- qWarning() << "actual:" << lhs;
- qWarning() << "expected:" << rhs;
-#endif
- return false;
-}
-
-static inline bool fuzzyIsNull(const QVector3D &v)
-{
- return fuzzyCompare(v.x(), 0.0f) &&
- fuzzyCompare(v.y(), 0.0f) &&
- fuzzyCompare(v.z(), 0.0f);
-}
-
-void tst_QPlane3D::create_data()
-{
- QTest::addColumn<QVector3D>("point");
- QTest::addColumn<QVector3D>("normal");
-
- // normalized vectors for the normals.
- QTest::newRow("line on x-axis from origin")
- << QVector3D()
- << QVector3D(1.0f, 0.0f, 0.0f);
-
- QTest::newRow("line paralell -z-axis from 3,3,3")
- << QVector3D(3.0f, 3.0f, 3.0f)
- << QVector3D(0.0f, 0.0f, -1.0f);
-
- QTest::newRow("vertical line (paralell to y-axis)")
- << QVector3D(0.5f, 0.0f, 0.5f)
- << QVector3D(0.0f, 1.0f, 0.0f);
-
- QTest::newRow("equidistant from all 3 axes")
- << QVector3D(0.5f, 0.0f, 0.5f)
- << QVector3D(0.57735026919f, 0.57735026919f, 0.57735026919f);
-
- // Unnormalized vectors for the normals.
- QTest::newRow("line on x-axis from origin")
- << QVector3D()
- << QVector3D(2.0f, 0.0f, 0.0f);
-
- QTest::newRow("line paralell -z-axis from 3,3,3")
- << QVector3D(3.0f, 3.0f, 3.0f)
- << QVector3D(0.0f, 0.0f, -0.7f);
-
- QTest::newRow("vertical line (paralell to y-axis)")
- << QVector3D(0.5f, 0.0f, 0.5f)
- << QVector3D(0.0f, 5.3f, 0.0f);
-
- QTest::newRow("equidistant from all 3 axes")
- << QVector3D(0.5f, 0.0f, 0.5f)
- << QVector3D(1.0f, 1.0f, 1.0f);
-
- QTest::newRow("negative direction")
- << QVector3D(-3.0f, -3.0f, -3.0f)
- << QVector3D(-1.2f, -1.8f, -2.4f);
-}
-
-void tst_QPlane3D::create()
-{
- QFETCH(QVector3D, point);
- QFETCH(QVector3D, normal);
- QPlane3D plane(point, normal);
- QVERIFY(fuzzyCompare(plane.normal(), normal));
- QVERIFY(fuzzyCompare(plane.origin(), point));
-
- QPlane3D plane2;
- QVERIFY(plane2.origin() == QVector3D(0, 0, 0));
- QVERIFY(plane2.normal() == QVector3D(1, 0, 0));
- plane2.setOrigin(point);
- plane2.setNormal(normal);
- QVERIFY(fuzzyCompare(plane2.normal(), normal));
- QVERIFY(fuzzyCompare(plane2.origin(), point));
-}
-
-void tst_QPlane3D::intersection_data()
-{
- // Line
- QTest::addColumn<QVector3D>("point1");
- QTest::addColumn<QVector3D>("direction");
-
- // Plane
- QTest::addColumn<QVector3D>("point2");
- QTest::addColumn<QVector3D>("normal");
-
- // Resulting intersection
- QTest::addColumn<QVector3D>("intersection");
-
- // These direction vectors will get normalized
- QTest::newRow("line on x-axis, plane in z-y")
- << QVector3D()
- << QVector3D(2.0f, 0.0f, 0.0f)
- << QVector3D(4.0f, 1.0f, 1.0f)
- << QVector3D(1.0f, 0.0f, 0.0f)
- << QVector3D(4.0f, 0.0f, 0.0f);
-
- QTest::newRow("line -z-axis, plane in x-y")
- << QVector3D(3.0f, 3.0f, 3.0f)
- << QVector3D(0.0f, 0.0f, -0.7f)
- << QVector3D(1.0f, 1.0f, -2.4f)
- << QVector3D(0.0f, 0.0f, -1.0f)
- << QVector3D(3.0f, 3.0f, -2.4f);
-
- QTest::newRow("line y-axis, plane in x-z")
- << QVector3D(0.5f, 0.0f, 0.5f)
- << QVector3D(0.0f, 5.3f, 0.0f)
- << QVector3D(1.5f, 0.6f, 1.5f)
- << QVector3D(0.0f, -7.2f, 0.0f)
- << QVector3D(0.5f, 0.6f, 0.5f);
-
- QTest::newRow("line equidistant from axes, plane in y-z")
- << QVector3D(0.5f, 0.0f, 0.5f)
- << QVector3D(1.0f, 1.0f, 1.0f)
- << QVector3D(5.0f, 3.0f, 3.0f)
- << QVector3D(1.0f, 1.0f, 1.0f)
- << QVector3D(3.8333332539f, 3.3333332539f, 3.8333332539f);
-
- QTest::newRow("negative direction")
- << QVector3D(-3.0f, -3.0f, -3.0f)
- << QVector3D(-1.2f, -1.8f, -2.4f)
- << QVector3D(5.0f, 3.0f, 3.0f)
- << QVector3D(1.0f, 1.0f, 1.0f)
- << QVector3D( 1.4444446564f, 3.6666665077f, 5.8888893127f);
-}
-
-void tst_QPlane3D::intersection()
-{
- QFETCH(QVector3D, point1);
- QFETCH(QVector3D, direction);
- QFETCH(QVector3D, point2);
- QFETCH(QVector3D, normal);
- QFETCH(QVector3D, intersection);
-
- QRay3D line(point1, direction);
- QPlane3D plane(point2, normal);
-
- qreal t = plane.intersection(line);
- QVERIFY(!qIsNaN(t));
- QVERIFY(fuzzyCompare(line.point(t), intersection));
- QVERIFY(plane.intersects(line));
-}
-
-void tst_QPlane3D::noIntersection_data()
-{
- QTest::addColumn<QVector3D>("point1");
- QTest::addColumn<QVector3D>("normal");
- QTest::addColumn<QVector3D>("point2");
- QTest::addColumn<QVector3D>("direction");
- QTest::addColumn<QVector3D>("intersection");
-
- // These direction vectors will get normalized
- QTest::newRow("line on x-axis, plane in z-x")
- << QVector3D()
- << QVector3D(2.0f, 0.0f, 0.0f)
- << QVector3D(4.0f, 1.0f, 1.0f)
- << QVector3D(0.0f, 1.0f, 0.0f);
-
- QTest::newRow("line -z-axis, lies on plane in z-x")
- << QVector3D(3.0f, 3.0f, 3.0f)
- << QVector3D(0.0f, 0.0f, -0.7f)
- << QVector3D(1.0f, 3.0f, 1.0f)
- << QVector3D(0.0f, -0.7f, 0.0f);
-
- QTest::newRow("line on an angle, never meets plane on angle")
- << QVector3D(3.0f, 3.0f, 3.0f)
- << QVector3D(0.1f, 0.0f, 0.0f)
- << QVector3D(1.0f, 1.0f, 3.0f)
- << QVector3D(0.0f, 1.0f, 0.0f);
-}
-
-void tst_QPlane3D::noIntersection()
-{
- QFETCH(QVector3D, point1);
- QFETCH(QVector3D, direction);
- QFETCH(QVector3D, point2);
- QFETCH(QVector3D, normal);
-
- QPlane3D plane(point1, normal);
- QRay3D line(point2, direction);
-
- qreal t = plane.intersection(line);
- QVERIFY(qIsNaN(t));
- QVERIFY(!plane.intersects(line));
-}
-
-// Find a vector that lies perpendicular to the normal, and in the plane.
-static QVector3D vectorInPlane(const QPlane3D &plane)
-{
- QVector3D v = QVector3D::crossProduct(plane.normal(), QVector3D(1, 0, 0));
- if (fuzzyIsNull(v))
- v = QVector3D::crossProduct(plane.normal(), QVector3D(0, 1, 0));
- if (fuzzyIsNull(v))
- v = QVector3D::crossProduct(plane.normal(), QVector3D(0, 0, 1));
- v = QVector3D::dotProduct(v, plane.normal()) * plane.normal() /
- plane.normal().lengthSquared();
- Q_ASSERT(fuzzyCompare(QVector3D::dotProduct(v, plane.normal()), 0.0f));
- return v;
-}
-
-void tst_QPlane3D::contains_data()
-{
- create_data();
-}
-
-void tst_QPlane3D::contains()
-{
- QFETCH(QVector3D, point);
- QFETCH(QVector3D, normal);
- QPlane3D plane(point, normal);
-
- QVERIFY(plane.contains(point));
- QVERIFY(!plane.contains(point + normal));
- QVERIFY(!plane.contains(point - normal));
-
- QVector3D v = vectorInPlane(plane);
- QVERIFY(plane.contains(QRay3D(point, v)));
- QVERIFY(plane.contains(QRay3D(point - v, v)));
- QVERIFY(!plane.contains(QRay3D(point + normal, v)));
- QVERIFY(!plane.contains(QRay3D(point, normal)));
-}
-
-void tst_QPlane3D::distanceTo_data()
-{
- create_data();
-}
-
-void tst_QPlane3D::distanceTo()
-{
- QFETCH(QVector3D, point);
- QFETCH(QVector3D, normal);
- QPlane3D plane(point, normal);
-
- QVERIFY(fuzzyCompare(plane.distanceTo(point), 0.0f));
- QVERIFY(fuzzyCompare(plane.distanceTo(point + normal), normal.length()));
- QVERIFY(fuzzyCompare(plane.distanceTo(point - normal), -normal.length()));
-
- QVector3D v = vectorInPlane(plane);
- QVERIFY(fuzzyCompare(plane.distanceTo(point + v), 0.0f));
- QVERIFY(fuzzyCompare(plane.distanceTo(point + normal + v), normal.length()));
- QVERIFY(fuzzyCompare(plane.distanceTo(point - normal + v), -normal.length()));
-}
-
-void tst_QPlane3D::compare()
-{
- QPlane3D plane1(QVector3D(10, 20, 30), QVector3D(-1, 2, 4));
- QPlane3D plane2(QVector3D(10, 20, 30), QVector3D(1, -2, -4));
- QPlane3D plane3(QVector3D(0, 20, 30), QVector3D(-1, 2, 4));
- QVERIFY(plane1 == plane1);
- QVERIFY(!(plane1 != plane1));
- QVERIFY(qFuzzyCompare(plane1, plane1));
- QVERIFY(plane1 != plane2);
- QVERIFY(!(plane1 == plane2));
- QVERIFY(!qFuzzyCompare(plane1, plane2));
- QVERIFY(plane1 != plane3);
- QVERIFY(!(plane1 == plane3));
- QVERIFY(!qFuzzyCompare(plane1, plane3));
-}
-
-void tst_QPlane3D::transform_data()
-{
- create_data();
-}
-
-void tst_QPlane3D::transform()
-{
- QFETCH(QVector3D, point);
- QFETCH(QVector3D, normal);
-
- QMatrix4x4 m;
- m.translate(-1.0f, 2.5f, 5.0f);
- m.rotate(45.0f, 1.0f, 1.0f, 1.0f);
- m.scale(23.5f);
-
- QPlane3D plane1(point, normal);
- QPlane3D plane2(plane1);
- QPlane3D plane3;
-
- plane1.transform(m);
- plane3 = plane2.transformed(m);
-
- QVERIFY(fuzzyCompare(plane1.origin(), plane3.origin()));
- QVERIFY(fuzzyCompare(plane1.normal(), plane3.normal()));
-
- QVERIFY(fuzzyCompare(plane1.origin(), m * point));
- QVERIFY(fuzzyCompare(plane1.normal(), m.mapVector(normal)));
-}
-
-void tst_QPlane3D::dataStream()
-{
-#ifndef QT_NO_DATASTREAM
- QPlane3D plane(QVector3D(1.0f, 2.0f, 3.0f),
- QVector3D(4.0f, 5.0f, 6.0f));
-
- QByteArray data;
- {
- QDataStream stream(&data, QIODevice::WriteOnly);
- stream << plane;
- }
-
- QPlane3D plane2;
- {
- QDataStream stream2(data);
- stream2 >> plane2;
- }
-
- QVERIFY(plane == plane2);
-#endif
-}
-
-class tst_QPlane3DProperties : public QObject
-{
- Q_OBJECT
- Q_PROPERTY(QPlane3D plane READ plane WRITE setPlane)
-public:
- tst_QPlane3DProperties(QObject *parent = 0) : QObject(parent) {}
-
- QPlane3D plane() const { return p; }
- void setPlane(const QPlane3D& value) { p = value; }
-
-private:
- QPlane3D p;
-};
-
-// Test getting and setting properties via the metaobject system.
-void tst_QPlane3D::properties()
-{
- tst_QPlane3DProperties obj;
-
- qRegisterMetaType<QPlane3D>();
-
- obj.setPlane(QPlane3D(QVector3D(1, 2, 3), QVector3D(4, 5, 6)));
-
- QPlane3D p = qVariantValue<QPlane3D>(obj.property("plane"));
- QCOMPARE(p.origin(), QVector3D(1, 2, 3));
- QCOMPARE(p.normal(), QVector3D(4, 5, 6));
-
- obj.setProperty("plane",
- qVariantFromValue
- (QPlane3D(QVector3D(-1, -2, -3), QVector3D(-4, -5, -6))));
-
- p = qVariantValue<QPlane3D>(obj.property("plane"));
- QCOMPARE(p.origin(), QVector3D(-1, -2, -3));
- QCOMPARE(p.normal(), QVector3D(-4, -5, -6));
-}
-
-void tst_QPlane3D::metaTypes()
-{
- int id = qMetaTypeId<QPlane3D>();
- QVERIFY(QMetaType::type("QPlane3D") == id);
- QCOMPARE(QByteArray(QMetaType::typeName(id)), QByteArray("QPlane3D"));
- QVERIFY(QMetaType::isRegistered(id));
-}
-
-QTEST_APPLESS_MAIN(tst_QPlane3D)
-
-#include "tst_qplane3d.moc"