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diff --git a/tests/manual/displaymodel/qml/tst_displaymodel.qml b/tests/manual/displaymodel/qml/tst_displaymodel.qml
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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation ([email protected])
-**
-** This file is part of the QtQuick3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 1.0
-import Qt3D 1.0
-import Qt3D.Shapes 1.0
-
-// QTBUG-17392 / QTBUG-17391
-Item {
- id: screen
- width: 720
- height: 480
-
- //ITEM 1: Points
- Rectangle {
- id: panel1
- x: 0; y:0
- width: screen.width/3
- height: screen.height/3
- border.width: 3
- color: "#3333aa"
-
- Viewport {
- anchors.fill: parent
- camera: Camera { eye: Qt.vector3d(0,3,15)}
- picking: true
-
- Point {
- vertices: [
- -1, 1, 0,
- -1, -2, 0,
- 1, -2, 0
- ]
- pointSize: 3
- onClicked: console.log("Points clicked")
- }
- }
-
- Rectangle {
- border.width: 3; radius: 5
- width: parent.width
- height: text1.height + 10
- Text {
- id: text1
- width: parent.width
- wrapMode: "WordWrap"
- text: " POINT CONSTRUCTION:\n 3 Points in an L shape should be visible."
- anchors.centerIn: parent
- }
- }
- }
-
- //ITEM 2: Lines
- Rectangle {
- id: panel2
- anchors.left: panel1.right
- anchors.top: parent.top
- width: screen.width/3
- height: screen.height/3
- border.width: 3
- color: "#3333aa"
-
- Viewport {
- anchors.fill: parent
- camera: Camera { eye: Qt.vector3d(0,3,15)}
- picking: true
-
- Line {
- vertices: [
- -1, 1, 0,
- -1, -2, 0,
- 1, -2, 0
- ]
- width: 3
- onClicked: console.log("Line clicked")
- }
- }
-
- Rectangle {
- border.width: 3; radius: 5
- width: parent.width
- height: text2.height + 10
- Text {
- id: text2
- width: parent.width
- wrapMode: "WordWrap"
- text: " LINE CONSTRUCTION:\n 2 Lines in an L shape should be visible."
- anchors.centerIn: parent
- }
- }
- }
-
- //ITEM 3: A Sphere
- Rectangle {
- id: panel3
- anchors.left: panel2.right
- anchors.top: parent.top
- width: screen.width/3
- height: screen.height/3
- border.width: 3
- color: "#3333aa"
-
- Viewport {
- anchors.fill: parent
- camera: Camera { eye: Qt.vector3d(0,0,10)}
- picking: true
-
- Sphere {onClicked: console.log("Sphere clicked")}
- }
- //text for item3
- Rectangle {
- border.width: 3; radius: 5
- width: parent.width
- height: text3.height + 10
- Text {
- id: text3
- width: parent.width
- wrapMode: "WordWrap"
- text: " SPHERE CONSTRUCTION:\n A shaded sphere should be visible."
- anchors.centerIn: parent
- }
- }
- }
-
- //ITEM 4: A Cylinder
- Rectangle {
- id: panel4
- anchors.left: parent.left
- anchors.top: panel1.bottom
- width: screen.width/3
- height: screen.height/3
- border.width: 3
- color: "#3333aa"
-
- Viewport {
- anchors.fill: parent
- camera: Camera { eye: Qt.vector3d(0,0,10)}
- picking: true
-
- Cylinder {height: 3; onClicked: console.log("Cylinder clicked");}
- }
-
- Rectangle {
- border.width: 3; radius: 5
- width: parent.width
- height: text4.height + 10
- Text {
- id: text4
- width: parent.width
- wrapMode: "WordWrap"
- text: " CYLINDER CONSTRUCTION:\n A shaded cylinder with 8 sides should be visible."
- anchors.centerIn: parent
- }
- }
- }
-
- //ITEM 5: A Capsule
- Rectangle {
- id: panel5
- anchors.left: panel4.right
- anchors.top: panel2.bottom
- width: screen.width/3
- height: screen.height/3
- border.width: 3
- color: "#3333aa"
-
- Viewport {
- anchors.fill: parent
- camera: Camera { eye: Qt.vector3d(0,0,10)}
- picking: true
-
- Capsule {onClicked: console.log("Capsule clicked");}
-
- }
-
- Rectangle {
- border.width: 3; radius: 5
- width: parent.width
- height: text5.height + 10
- Text {
- id: text5
- width: parent.width
- wrapMode: "WordWrap"
- text: " CAPSULE CONSTRUCTION:\n A shaded capsule with 8 sides should be visible."
- anchors.centerIn: parent
- }
- }
- }
-
- //ITEM 6: A Quad
- Rectangle {
- id: panel6
- anchors.left: panel5.right
- anchors.top: panel3.bottom
- width: screen.width/3
- height: screen.height/3
- border.width: 3
- color: "#3333aa"
-
- Viewport {
- anchors.fill: parent
- camera: Camera {eye: Qt.vector3d(0,5,10)}
- picking: true
-
- Quad {
- scale: 2;
- onClicked: console.log("Quad clicked")
- }
- }
-
- Rectangle {
- border.width: 3; radius: 5
- width: parent.width
- height: text6.height + 10
- Text {
- id: text6
- width: parent.width
- wrapMode: "WordWrap"
- text: " .OBJ LOADING:\n A planar quad should be visible."
- anchors.centerIn: parent
- }
- }
- }
-
- //ITEM 7: A Cube
- Rectangle {
- id: panel7
- anchors.left: parent.left
- anchors.top: panel4.bottom
- width: screen.width/3
- height: screen.height/3
- border.width: 3
- color: "#3333aa"
-
-
- Viewport {
- anchors.fill: parent
- camera: Camera { eye: Qt.vector3d(0,0,10)}
- picking: true
-
- Cube {
- scale: 2
- onClicked: console.log("Cube clicked");
- }
- }
-
- Rectangle {
- border.width: 3; radius: 5
- width: parent.width
- height: text7.height + 10
- Text {
- id: text7
- width: parent.width
- wrapMode: "WordWrap"
- text: " .OBJ LOADING:\n A shaded cube should be visible."
- anchors.centerIn: parent
- }
- }
- }
-
- //ITEM 8: A Teapot
- Rectangle {
- id: panel8
- anchors.left: panel7.right
- anchors.top: panel5.bottom
- width: screen.width/3
- height: screen.height/3
- border.width: 3
- color: "#3333aa"
-
- Viewport {
- anchors.fill: parent
- camera: Camera { eye: Qt.vector3d(0,0,10)}
- picking: true
-
- Teapot {
- scale: 1.3
- onClicked: console.log("Teapot clicked");
- }
- }
-
- Rectangle {
- border.width: 3; radius: 5
- width: parent.width
- height: text8.height + 10
- Text {
- id: text8
- width: parent.width
- wrapMode: "WordWrap"
- text: " .BEZ LOADING:\n A shaded teapot should be visible."
- anchors.centerIn: parent
- }
- }
- }
-
- //ITEM 9: A Lunar Lander
- Rectangle {
- id: panel9
- anchors.left: panel8.right
- anchors.top: panel6.bottom
- width: screen.width/3
- height: screen.height/3
- border.width: 3
- color: "#3333aa"
-
- Viewport {
- anchors.fill: parent
- camera: Camera { eye: Qt.vector3d(0,0,10)}
- picking: true
-
- Item3D {
- scale: 0.5
- position: Qt.vector3d(0,-1,0)
- mesh: Mesh {source: "meshes/lunar-lander.3ds"}
- onClicked: console.log("Lunar lander clicked")
- }
- }
-
- Rectangle {
- border.width: 3; radius: 5
- width: parent.width
- height: text9.height + 10
- Text {
- id: text9
- width: parent.width
- wrapMode: "WordWrap"
- text: " .3DS LOADING:\n A lunar lander module should be visible."
- anchors.centerIn: parent
- }
- }
- }
-}
-