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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation ([email protected])
-**
-** This file is part of the QtQuick3D module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 1.0
-import Qt3D 1.0
-import Qt3D.Shapes 1.0
-
-// QTBUG-17408
-Item {
- id: screen
- width: aTestCase.defaultWidth * 3
- height: aTestCase.defaultHeight * 4
-
- Flow {
- anchors.fill: parent
- TranslationVectorTestCase {
- id: aTestCase
- text: "X Translation\n(Left to Right)"
- translationVectorA: Qt.vector3d(-4,1,1)
- translationVectorB: Qt.vector3d(4,1,1)
- }
-
- TranslationVectorTestCase {
- text: "Y Translation\n(Bottom to Top)"
- translationVectorA: Qt.vector3d(1,-4,1)
- translationVectorB: Qt.vector3d(1,4,1)
- }
-
- TranslationVectorTestCase {
- text: "Z Translation\n(Back to Front)"
- translationVectorA: Qt.vector3d(1,1,-4)
- translationVectorB: Qt.vector3d(1,1,4)
- }
-
- TranslationVectorTestCase {
- text: "-X Translation\n(Right to Left)"
- translationVectorA: Qt.vector3d(4,1,1)
- translationVectorB: Qt.vector3d(-4,1,1)
- }
-
- TranslationVectorTestCase {
- text: "-Y Translation\n(Top to Bottom)"
- translationVectorA: Qt.vector3d(1,4,1)
- translationVectorB: Qt.vector3d(1,-4,1)
- }
-
- TranslationVectorTestCase {
- text: "-Z Translation\n(Front to Back)"
- translationVectorA: Qt.vector3d(1,1,4)
- translationVectorB: Qt.vector3d(1,1,-4)
- }
-
- TranslationVectorTestCase {
- text: "Sequential Translation in X,Y,Z\n(Previous 6 in order)"
- id: sequentialTestCase
- property real itemX:-4;
- property real itemY:-4;
- property real itemZ:-4;
- itemPosition: Qt.vector3d(itemX,itemY,itemZ)
- // itemPosition: Qt.vector3d(itemX,4,4)
- SequentialAnimation {
- loops: Animation.Infinite
- running: true
- PropertyAnimation {
- target: sequentialTestCase; property: "itemX";
- to: 4; duration: 1000
- }
- PropertyAnimation {
- target: sequentialTestCase; property: "itemY";
- to: 4; duration: 1000
- }
- PropertyAnimation {
- target: sequentialTestCase; property: "itemZ";
- to: 4; duration: 1000
- }
- PropertyAnimation {
- target: sequentialTestCase; property: "itemX";
- to: -4; duration: 1000
- }
- PropertyAnimation {
- target: sequentialTestCase; property: "itemY";
- to: -4; duration: 1000
- }
- PropertyAnimation {
- target: sequentialTestCase; property: "itemZ";
- to: -4; duration: 1000
- }
- }
- }
-
- TranslationTestCase {
- text: "Translation in X,Y,Z properties\n(Smooth Animation)"
- id: attributeTestCase
- itemX: 4 * Math.sin(animationFactor * Math.PI * 2.0 * 3.0);
- itemY: 4 * Math.sin(animationFactor * Math.PI * 2.0 * 5.0);
- itemZ: 4 * Math.sin(animationFactor * Math.PI * 2.0 * 7.0);
- animationDuration: 15000
- }
-
- TranslationVectorTestCase {
- text: "Translation in Qt.Vector3d(X,Y,Z)\n(Smooth Animation)"
- id: combinedVectorTestCase
- property real itemX: 4 * Math.sin(animationFactor * Math.PI * 2.0 * 3.0);
- property real itemY: 4 * Math.sin(animationFactor * Math.PI * 2.0 * 5.0);
- property real itemZ: 4 * Math.sin(animationFactor * Math.PI * 2.0 * 7.0);
- itemPosition: Qt.vector3d(itemX,itemY,itemZ)
- animationDuration: 15000
- }
-
- AxesVsVectorTestCase {
- text: "Last two overlaid\n(Should look like one teapot)"
- id: axesVsVectorTestCase
- itemX: 4 * Math.sin(animationFactor * Math.PI * 2.0 * 3.0);
- itemY: 4 * Math.sin(animationFactor * Math.PI * 2.0 * 5.0);
- itemZ: 4 * Math.sin(animationFactor * Math.PI * 2.0 * 7.0);
- itemPosition: Qt.vector3d(itemX,itemY,itemZ)
- animationDuration: 15000
- }
- }
-}