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diff --git a/tutorials/qt3d/penguin_advanced/modelview.cpp b/tutorials/qt3d/penguin_advanced/modelview.cpp
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--- a/tutorials/qt3d/penguin_advanced/modelview.cpp
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-/****************************************************************************
-**
-** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation ([email protected])
-**
-** This file is part of the QtQuick3D examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** You may use this file under the terms of the BSD license as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
-** the names of its contributors may be used to endorse or promote
-** products derived from this software without specific prior written
-** permission.
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "modelview.h"
-#include "qglabstractscene.h"
-#include "qglscenenode.h"
-
-ModelView::ModelView(QWidget *parent)
- : QGLView(parent)
- , m_scene(0)
- , m_main(0)
-{
-}
-
-//! [initialize]
-void ModelView::initializeGL(QGLPainter *painter)
-{
- Q_UNUSED(painter);
- camera()->setEye(QVector3D(0.0f, 2.0f, 25.0f));
-
- m_scene = QGLAbstractScene::loadScene(QLatin1String(":/penguin.3ds"));
- if (m_scene)
- m_main = m_scene->mainNode();
-
- QQuaternion xt = QQuaternion::fromAxisAndAngle(1.0f, 0.0f, 0.0f, -90.0f);
- QQuaternion yt = QQuaternion::fromAxisAndAngle(0.0f, 1.0f, 0.0f, 30.0f);
- m_pose = yt * xt;
-}
-//! [initialize]
-
-//! [paint]
-void ModelView::paintGL(QGLPainter *painter)
-{
- painter->modelViewMatrix().rotate(m_pose);
-
- if (m_main)
- m_main->draw(painter);
-}
-//! [paint]