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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#pragma once
#include <QObject>
#include <QStringList>
QT_BEGIN_NAMESPACE
class QDesignerFormWindowInterface;
QT_END_NAMESPACE
namespace Designer {
namespace Internal {
/* ResourceHandler: Constructed on a form window and activated on open/save as
* (see README.txt). The form can have 2 states:
* 1) standalone: Uses the form editor's list of resource files.
* 2) Within a project: Use the list of resources files of the projects.
*
* When initializing, store the original list of qrc files of the form and
* connect to various signals of the project explorer to re-check.
* In updateResources, check whether the form is part of a project and use
* the project's resource files or the stored ones. */
class ResourceHandler : public QObject
{
Q_OBJECT
public:
explicit ResourceHandler(QDesignerFormWindowInterface *fw);
virtual ~ResourceHandler();
void updateResources() { updateResourcesHelper(false); }
void updateProjectResources() { updateResourcesHelper(true); }
private:
void ensureInitialized();
void updateResourcesHelper(bool updateProjectResources);
QDesignerFormWindowInterface * const m_form = nullptr;
QStringList m_originalUiQrcPaths;
bool m_initialized = false;
bool m_handlingResources = false;
};
} // namespace Internal
} // namespace Designer
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