blob: 30bf9e68516625bc13f68e09bf1cd6205c7b027d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
|
// Copyright (C) 2023 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#pragma once
#include <QFlags>
#include <QString>
namespace EffectComposer {
class ShaderFeatures
{
public:
enum Feature {
Time = 1 << 0,
Frame = 1 << 1,
Resolution = 1 << 2,
Source = 1 << 3,
Mouse = 1 << 4,
FragCoord = 1 << 5,
GridMesh = 1 << 6,
BlurSources = 1 << 7,
Mipmap = 1 << 8
};
Q_DECLARE_FLAGS(Features, Feature)
ShaderFeatures();
void update(const QString &vs, const QString &fs, const QString &qml);
bool enabled(ShaderFeatures::Feature feature) const;
int gridMeshWidth() const;
int gridMeshHeight() const;
private:
void checkLine(const QString &line, ShaderFeatures::Features &features);
ShaderFeatures::Features m_enabledFeatures;
int m_gridMeshWidth = 1;
int m_gridMeshHeight = 1;
};
Q_DECLARE_OPERATORS_FOR_FLAGS(ShaderFeatures::Features)
} // namespace EffectComposer
|