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/****************************************************************************
**
** Copyright (C) 2020 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** BSD License Usage
** Alternatively, you may use this file under the terms of the BSD license
** as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of The Qt Company Ltd nor the names of its
** contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.12
import QtQuick.Window 2.12
import QtQuick.Controls 2.12
import QtQuick.Controls.Material 2.12
import "qrc:/quickmultieffect"
Window {
id: mainWindow
// Multiplier for resolution independency
readonly property real dp: 0.2 + Math.min(width, height) / 1200
width: 1280
height: 720
visible: true
title: qsTr("QuickMultiEffect Item Switcher")
color: "#404040"
QtObject {
id: settings
property real settingsViewWidth: 100 + 150 * dp
property int effectIndex: 0
property int switchDuration: 1500
property int itemSize: mainWindow.height * 0.6
}
Item {
id: testItem1
width: 1
height: 1
}
Rectangle {
id: testItem2
anchors.fill: itemSwitcher
color: "#d0d0d0"
visible: false
Image {
anchors.fill: parent
anchors.margins: 4
source: "images/background.png"
}
Text {
anchors.centerIn: parent
font.pixelSize: 40 * dp
horizontalAlignment: Text.AlignHCenter
text: "This is the\nfirst item"
color: "#ffffff"
style: Text.Outline
styleColor: "#202020"
}
}
Rectangle {
id: testItem3Content
anchors.fill: itemSwitcher
color: "white"
border.width: 5
Text {
anchors.centerIn: parent
font.pixelSize: 48 * dp
horizontalAlignment: Text.AlignHCenter
text: "This is a\nDIFFERENT\nsecond item"
rotation: slider.value * 360
}
Slider {
id: slider
anchors.top: parent.top
anchors.topMargin: 20 * dp
anchors.horizontalCenter: parent.horizontalCenter
from: 0
to: 1
width: parent.width * 0.8
}
Button {
anchors.bottom: parent.bottom
anchors.bottomMargin: 20 * dp
anchors.horizontalCenter: parent.horizontalCenter
text: "Controls Button"
}
}
ShaderEffectSource {
// Wrap testItem3 into ShaderEffectSource so it doesn't need
// visible = false and can be interactive.
id: testItem3
anchors.fill: testItem3Content
sourceItem: testItem3Content
hideSource: true
visible: false
}
Image {
id: testItem4
source: "images/Built_with_Qt.png"
anchors.fill: itemSwitcher
visible: false
}
Image {
id: testItem5
source: "images/quit_coding.png"
anchors.fill: itemSwitcher
visible: false
}
Item {
id: mainArea
anchors.left: settingsView.right
anchors.right: parent.right
anchors.top: parent.top
anchors.bottom: parent.bottom
PagesView {
id: pagesView
anchors.horizontalCenter: parent.horizontalCenter
anchors.top: parent.top
anchors.topMargin: 20 * dp
PagesItem {
width: pagesView.itemSize
height: pagesView.itemSize
source: testItem1
text: "(EMPTY)"
selected: itemSwitcher.currentIndex === 0
onClicked: {
itemSwitcher.currentIndex = 0;
}
}
PagesItem {
width: pagesView.itemSize
height: pagesView.itemSize
source: testItem2
selected: itemSwitcher.currentIndex === 1
onClicked: {
itemSwitcher.currentIndex = 1;
}
}
PagesItem {
width: pagesView.itemSize
height: pagesView.itemSize
source: testItem3
selected: itemSwitcher.currentIndex === 2
onClicked: {
itemSwitcher.currentIndex = 2;
}
}
PagesItem {
width: pagesView.itemSize
height: pagesView.itemSize
source: testItem4
selected: itemSwitcher.currentIndex === 3
onClicked: {
itemSwitcher.currentIndex = 3;
}
}
PagesItem {
width: pagesView.itemSize
height: pagesView.itemSize
source: testItem5
selected: itemSwitcher.currentIndex === 4
onClicked: {
itemSwitcher.currentIndex = 4;
}
}
}
}
ItemSwitcher {
id: itemSwitcher
anchors.centerIn: mainArea
anchors.verticalCenterOffset: pagesView.height / 2
width: settings.itemSize
height: settings.itemSize
duration: settings.switchDuration
Component.onCompleted: {
// Add all switchable items into switcher
sourceItems[0] = testItem1;
sourceItems[1] = testItem2;
sourceItems[2] = testItem3;
sourceItems[3] = testItem4;
sourceItems[4] = testItem5;
// From item is the currently selected one
currentIndex = settings.effectIndex;
}
SwitchEffectBlinds {
id: blindsEffect
visible: settings.effectIndex == 0
rotation: 45
}
SwitchEffectBlur {
id: blurEffect
visible: settings.effectIndex == 1
}
SwitchEffectHeart {
id: heartEffect
visible: settings.effectIndex == 2
}
SwitchEffectStars {
id: starsEffect
visible: settings.effectIndex == 3
}
SwitchEffectThunder {
id: thunderEffect
visible: settings.effectIndex == 4
}
SwitchEffect3DFlip {
id: flipEffect
visible: settings.effectIndex == 5
}
}
SettingsView {
id: settingsView
anchors.top: parent.top
anchors.bottom: parent.bottom
anchors.margins: 20
}
}
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