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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D Editor of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.5
import QtQuick.Window 2.2
import QtQuick.Layouts 1.2
import QtQuick.Dialogs 1.2
import Qt.labs.settings 1.0
Window {
id: dialog
title: qsTr("Export GLTF scene") + editorScene.emptyString
modality: Qt.WindowModal
width: 400
height: 300
color: editorContent.paneBackgroundColor
minimumHeight: exportLayout.Layout.minimumHeight + buttonRow.Layout.minimumHeight
minimumWidth: buttonRow.Layout.minimumWidth
property bool previousExportSceneRoot
property bool previousExportBinaryJson
property bool previousExportCompactJson
property string previousExportSceneName
property url previousExportFolder
property bool exportSceneRoot
property bool exportBinaryJson: true
property bool exportCompactJson: false
property string exportSceneName: ""
property url exportFolder: "file:///"
property url currentFolder: exportFolder
property string folderPath: parseFolderString(currentFolder)
property bool accepted: false
onVisibleChanged: {
if (visible == true) {
accepted = false;
previousExportSceneRoot = exportSceneRoot;
previousExportBinaryJson = exportBinaryJson;
previousExportCompactJson = exportCompactJson;
previousExportSceneName = exportSceneName;
previousExportFolder = exportFolder;
selectedEntityButton.checked = true;
sceneRootButton.checked = exportSceneRoot;
humanReadableJsonButton.checked = true;
binaryJsonButton.checked = exportBinaryJson;
compactJsonButton.checked = exportCompactJson;
sceneNameField.text = exportSceneName;
currentFolder = exportFolder;
} else {
if (accepted) {
exportSceneRoot = sceneRootButton.checked;
exportBinaryJson = binaryJsonButton.checked;
exportCompactJson = compactJsonButton.checked;
exportSceneName = sceneNameField.text;
exportFolder = currentFolder;
notification.title = qsTr("GLTF Export Success");
notification.text = qsTr("Scene exported successfully.");
notification.open();
} else {
exportSceneRoot = previousExportSceneRoot;
exportBinaryJson = previousExportBinaryJson;
exportCompactJson = previousExportCompactJson;
exportSceneName = previousExportSceneName;
exportFolder = previousExportFolder;
}
}
}
Settings {
id: settings
// Use detailed category name, as plugin saves settings under QtCreator application
category: "Qt 3D SceneEditor GLTF Export"
property alias binaryJson: dialog.exportBinaryJson
property alias compactJson: dialog.exportCompactJson
property alias sceneName: dialog.exportSceneName
property alias folder: dialog.exportFolder
}
ColumnLayout {
id: exportLayout
anchors.top: parent.top
anchors.bottom: separator.top
anchors.left: parent.left
anchors.right: parent.right
anchors.margins: 8
spacing: 8
Layout.minimumHeight: gltfOptionsLayout.Layout.minimumHeight
+ sceneFilesLayout.Layout.minimumHeight
+ 6 * spacing
ColumnLayout {
id: gltfOptionsLayout
StyledLabel {
text: qsTr("Exported entity") + editorScene.emptyString
font.weight: Font.Bold
}
RowLayout {
StyledRadioButton {
id: sceneRootButton
}
StyledLabel {
anchors.verticalCenter: parent.verticalCenter
text: qsTr("Scene Root") + editorScene.emptyString
}
StyledRadioButton {
id: selectedEntityButton
}
StyledLabel {
anchors.verticalCenter: parent.verticalCenter
text: qsTr("Selected Entity: %1").arg(selectedEntityName) + editorScene.emptyString
}
}
StyledLabel {
text: qsTr("JSON format") + editorScene.emptyString
font.weight: Font.Bold
}
RowLayout {
StyledRadioButton {
id: humanReadableJsonButton
}
StyledLabel {
anchors.verticalCenter: parent.verticalCenter
text: qsTr("Human Readable") + editorScene.emptyString
}
StyledRadioButton {
id: compactJsonButton
}
StyledLabel {
anchors.verticalCenter: parent.verticalCenter
text: qsTr("Compact") + editorScene.emptyString
}
StyledRadioButton {
id: binaryJsonButton
}
StyledLabel {
anchors.verticalCenter: parent.verticalCenter
text: qsTr("Binary") + editorScene.emptyString
}
}
}
ColumnLayout {
id: sceneFilesLayout
width: parent.width
spacing: 8
Layout.bottomMargin: 8
StyledLabel {
text: qsTr("Export Folder") + editorScene.emptyString
font.weight: Font.Bold
}
StyledButton {
implicitWidth: parent.width
implicitHeight: editorContent.qlcControlHeight
text: folderPath
margins: 0
onButtonClicked: fileDialog.open()
}
StyledLabel {
text: qsTr("Exported Scene Name") + editorScene.emptyString
font.weight: Font.Bold
}
StyledTextField {
id: sceneNameField
anchors.margins: 4
inputMethodHints: Qt.ImhUrlCharactersOnly
implicitWidth: parent.width
selectByMouse: true
}
}
}
FileDialog {
id: fileDialog
selectMultiple: false
selectExisting: false
selectFolder: true
folder: dialog.currentFolder
title: qsTr("Export GLTF Scene to a folder") + editorScene.emptyString
onAccepted: {
dialog.currentFolder = fileUrl;
}
}
Rectangle {
id: separator
width: parent.width
height: 1
color: editorContent.listHighlightColor
anchors.bottom: buttonRow.top
anchors.bottomMargin: 8
anchors.topMargin: 8
}
RowLayout {
id: buttonRow
anchors.bottom: parent.bottom
anchors.right: parent.right
anchors.bottomMargin: 4
anchors.rightMargin: 4
spacing: 4
Layout.minimumHeight: applyButton.height + 2 * spacing
Layout.minimumWidth: applyButton.width + cancelButton.width + 4 * spacing
StyledButton {
id: applyButton
text: qsTr("Export Scene") + editorScene.emptyString
onButtonClicked: {
var options = {binaryJson: binaryJsonButton.checked,
compactJson: compactJsonButton.checked};
if (editorScene.exportGltfScene(currentFolder, sceneNameField.text,
selectedEntityButton.checked, options) === true) {
dialog.accepted = true;
dialog.close();
}
}
}
StyledButton {
id: cancelButton
text: qsTr("Cancel") + editorScene.emptyString
onButtonClicked: {
dialog.accepted = false;
dialog.close();
}
}
}
function parseFolderString(url) {
return url.toString().replace(/^(file:\/{2,})/,"");
}
}
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