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/****************************************************************************
**
** Copyright (C) 2020 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Quick Designer Components.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.10
/*!
\qmltype AndOperator
\inqmlmodule QtQuick.Studio.LogicHelper
\since QtQuick.Studio.LogicHelper 1.0
\inherits QtObject
\brief Evaluates two boolean input values and provides the result as output.
The AndOperator type evaluates two boolean inputs, \l input01 and
\l input02. The \l output is evaluated as \c true if both \l input01
and \l input02 are evaluated as \c true.
Designers can use the And Operator type in \QDS instead of writing
JavaScript expressions.
\section1 Example Usage
In the following example, we use the checked state of two \l CheckBox
types to determine the checked state of a third one:
\code
Rectangle {
CheckBox {
id: checkBox1
text: qsTr("Check Box 1")
checked: false
}
CheckBox {
id: checkBox2
text: qsTr("Check Box 2")
}
CheckBox {
id: checkBox3
text: qsTr("Check Box 3")
checked: andOperator.output
}
AndOperator {
id: andOperator
input02: checkBox2.checked
input01: checkBox1.checked
}
}
\endcode
\sa OrOperator, NotOperator
*/
QtObject {
id: object
/*!
The first value to evaluate.
*/
property bool input01: false
/*!
The second value to evaluate.
*/
property bool input02: false
/*!
The result of the evaluation.
*/
property bool output: object.input01 && object.input02
}
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