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path:
root
/
src
/
animation
/
backend
/
skeleton_p.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Use SPDX license identifiers
Lucie Gérard
2022-06-22
1
-38
/
+2
*
Replace QT_BEGIN_LICENSE:LGPL3 header
Kai Köhne
2021-08-10
1
-10
/
+13
*
Restore use of QVector in private API
Mike Krus
2021-01-05
1
-7
/
+7
*
Use QList instead of QVector in implementation and docs
Jarek Kobus
2020-07-09
1
-7
/
+7
*
Update LoadSkeletonJob to use direct sync
Mike Krus
2019-10-08
1
-1
/
+1
*
Update animation evaluation jobs to use direct sync
Mike Krus
2019-10-08
1
-2
/
+1
*
Update QAbstractSkeleton to use direct sync
Mike Krus
2019-09-20
1
-2
/
+0
*
Add getters for joint transformations to Skeleton
Sean Harmer
2018-01-19
1
-0
/
+15
*
Add function to return name of a joint
Sean Harmer
2018-01-18
1
-0
/
+1
*
Update the local poses of the skeleton in the animation aspect
Sean Harmer
2017-10-03
1
-0
/
+17
*
Extend buildRequiredChannelsAndTypes to handle indexed targets
Sean Harmer
2017-09-02
1
-0
/
+7
*
Send joint names and local poses from render to animation aspect
Sean Harmer
2017-08-30
1
-2
/
+10
*
Add Skeleton backend node to the animation aspect
Sean Harmer
2017-08-30
1
-0
/
+79