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* doc: Change C++ types to QML types in QML property documentationDavid Boddie2025-01-171-1/+1
* Doc: Replace \instantiates with \nativetypePaul Wicking2024-08-204-4/+4
* Correct license for module and plugin filesLucie Gérard2024-07-012-2/+2
* Docs: Update the QAbstractCameraController overviewAlexei Cazacov2024-05-151-3/+0
* Doc: Fully qualify \property, \qmlproperty, \typedef, \enumLuca Di Sera2024-02-1314-79/+79
* build system: fix unity buildsTim Blechmann2024-02-0718-32/+37
* Address API review commentsMike Krus2024-01-311-30/+14
* Add ability to target Left/Right back buffer to use with stereo modeAlexander Busse2023-11-091-1/+2
* Add set upVector and other interface in orbit cameracontrollerNicekwell Ni2023-11-013-9/+149
* Don't change RHI's default surface format versionBogDan Vatra2023-10-021-3/+0
* qt3dwindow: request Direct3DSurface when requesting d3d11Paul Lemire2023-07-201-1/+1
* QSkyboxEntity: add support for the RHI rendererAurélien Brooke2023-06-052-0/+18
* Remove qmake build filesMike Krus2023-03-171-74/+0
* qspritesheetitem_p.h: Fix include guardFriedemann Kleint2023-02-101-3/+3
* Remove Qt6 QT_VERSION checks from the code basePaul Lemire2023-02-101-5/+1
* Port from container::count() and length() to size() - V4Marc Mutz2022-10-201-1/+1
* Adjust CMake condition and condition in code when including vulkan headersAlexey Edelev2022-09-231-1/+4
* Fix various [=] lambda captures to capture [this] insteadMarc Mutz2022-07-121-1/+2
* Qt3DExtras: includemocsMike Krus2022-06-2320-0/+40
* Use SPDX license identifiersLucie Gérard2022-06-2268-2606/+136
* Fix some compile warningsMike Krus2022-06-032-4/+4
* Move Q_DECLARE_PUBLIC to the public sectionThiago Macieira2021-11-232-0/+2
* Doc: Replace \qmlproperty Object with QtObjectIvan Tkachenko2021-10-211-2/+2
* Replace QT_BEGIN_LICENSE:LGPL3 headerKai Köhne2021-08-1012-123/+159
* Disable RHI Renderer by defaultMike Krus2021-07-191-1/+4
* Fix detection of VulkanMike Krus2021-03-221-2/+2
* QDiffuseMapMaterial: use proper RHI vertex shaderPaul Lemire2021-02-241-1/+1
* Fix QMetalRoughMaterial on RHIPaul Lemire2021-02-242-16/+42
* Qt3DWindow: request OpenGL API and renderer on 5.15Paul Lemire2021-02-241-4/+12
* Make Qt3DWindow handle default surface format more gracefullyMike Krus2021-01-272-10/+26
* Qt3DWindow::setupWindowSurface set QT3D_RENDERER env variable if unsetPaul Lemire2021-01-071-6/+16
* Only set the format to 1.0 if it was not changed due to OpenGLAndy Shaw2020-09-301-1/+1
* rhi: Qt3DExtras has different combinations of default.vertPaul Lemire2020-08-118-8/+8
* rhi: add gl and gles2 aliases for the RHI opengl backendPaul Lemire2020-08-101-1/+3
* Use QSG_RHI_BACKEND instead of QT3D_RHI_DEFAULT_APIPaul Lemire2020-08-071-6/+6
* Qt3DWindow: don't overload requested apiPaul Lemire2020-07-301-2/+0
* Make sample meshes geometry renderers againMike Krus2020-07-301-3/+1
* Refactor Scene3D to work with both RHI and GL Qt3D renderersPaul Lemire2020-07-291-0/+5
* Use QList instead of QVector in implementation and docsJarek Kobus2020-07-093-17/+14
* Use QList instead of QVectorJarek Kobus2020-07-072-7/+7
* rhi: QTextureMaterial: add RHI techniqueJean-Michaël Celerier2020-06-222-0/+20
* Fix build for Qt6Mike Krus2020-05-064-8/+4
* Merge remote-tracking branch 'origin/5.15' into devMike Krus2020-04-2725-28/+389
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| * rhi: Make Qt3DQuickWindow work with RHIJean-Michaël Celerier2020-04-222-88/+76
| * rhi: Work needed for PBR material support in RHIJean-Michaël Celerier2020-04-221-0/+5
| * rhi: Port most of Qt3DExtras materials to RHIJean-Michaël Celerier2020-04-2224-1/+280
| * rhi: Handle RHI-required information in QShaderGraphJean-Michaël Celerier2020-04-211-0/+6
| * Merge remote-tracking branch 'origin/5.14' into 5.15Antti Määttä2020-04-211-8/+21
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| | * QMetalRoughMaterial: only remove parameters if addedPaul Lemire2020-02-101-8/+21
| * | Allow Qt3DWindow to choose which graphics API to use on constructionJean-Michaël Celerier2020-03-112-3/+73