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* rhi: Adapt to the faster QRhiResourceUpdateBatch uploads functionsAurélien Brooke2025-02-221-9/+6
* Don't ignore return value of QFile::openThiago Macieira2025-01-071-7/+7
* Fix a few discarded QFile::open() resultsMarc Mutz2024-12-311-1/+2
* Unbreak Qt3DRender OpenGL plugin unity-buildMarc Mutz2024-12-311-2/+8
* Fix compilation when features are disabledJari Helaakoski2024-12-155-14/+26
* imguirenderer: stop using deprecating API for key eventsPaul Lemire2024-12-131-3/+1
* Remove early return in image unit unpinning procedureOle Wegen2024-12-131-1/+0
* SubmissionContext: correct blit interpolation modePaul Lemire2024-12-131-2/+25
* CMake: Add imgui attribution to SBOMAlexandru Croitor2024-12-021-0/+4
* Fix compile warningsMike Krus2024-09-101-2/+2
* Update imgui to latest versionMike Krus2024-08-051-0/+2
* Fix render to texturePaul Lemire2024-06-1816-65/+40
* GLShader: fix wrong uniformNamesEnd iteratorPaul Lemire2024-06-181-1/+1
* Mark the whole repo with QT_NO_CONTEXTLESS_CONNECTAhmad Samir2024-02-289-17/+3
* RHI: ensure there is always a valid m_currentUpdatesAurélien Brooke2024-02-281-14/+6
* RHI: add support for Int and HalfFloat attributesAurélien Brooke2024-02-281-0/+22
* build system: fix unity buildsTim Blechmann2024-02-075-8/+12
* RHI Shader: move the vectors around instead of copying themAurélien Brooke2024-01-223-54/+54
* RHI SubmissionContext: remove unused m_id and static_instancesAurélien Brooke2024-01-162-19/+0
* Enable uniform buffer for RHI compute shadersPhilip Schuchardt2024-01-161-2/+3
* Set RHI flag for 3D texturesMike Krus2024-01-151-0/+3
* Fix issue with camera shaking with large offset valuesMike Krus2024-01-152-4/+20
* Readability: use empty() instead of size() to check for emptinessAurélien Brooke2024-01-133-4/+4
* RHI renderer: fix crash when executing a draw RV after a compute RVAurélien Brooke2024-01-131-1/+9
* RHI: implement the LineWidth render stateAurélien Brooke2024-01-131-0/+7
* Update Assimp to v5.3.1Mike Krus2023-11-151-0/+1
* RHIRenderer: handle RenderTargets that target Left/Right backbuffersPaul Lemire2023-11-092-13/+56
* Add ability to target Left/Right back buffer to use with stereo modeAlexander Busse2023-11-091-1/+14
* Texture array support for RHI rendererPhilip Schuchardt2023-08-251-8/+14
* Mark the module free of Q_FOREACH ... againMarc Mutz2023-08-032-4/+0
* Upload skinningPalette uniform to shaders with the RHI backendGerber Lóránt Viktor2023-07-222-1/+9
* Build with QT_NO_CONTEXTLESS_CONNECTAhmad Samir2023-07-2212-3/+21
* GLTFImporter: fix crash when no material matchesAurélien Brooke2023-07-211-2/+2
* ObjGeometryLoader: fix out-of-bounds accessesAurélien Brooke2023-06-121-1/+10
* Adapt to the RHI API conceptLaszlo Agocs2023-05-2211-26/+13
* Enable build of Assimp on iOS and tvOSAurélien Brooke2023-04-131-1/+1
* Resolve QTransform symbol ambiguity in unity buildAmir Masoud Abdol2023-04-137-138/+149
* Silence warning about unsafe sprintf, use snprintf insteadAmir Masoud Abdol2023-04-131-5/+1
* Create materials with normal textures in Assimp importerAurélien Brooke2023-04-131-5/+15
* RHI: generate GLSL shaders of correct version when running on OpenGL ESAurélien Brooke2023-04-131-15/+34
* Resolve duplicate symbol error for `memoryBarrierGLBitfield`Amir Masoud Abdol2023-04-112-4/+4
* Silence a type conversion warningAmir Masoud Abdol2023-04-031-1/+1
* Remove qmake build filesMike Krus2023-03-1728-437/+0
* OpenGL SubmissionContext: reset m_renderTargetFormat for default FBOPaul Lemire2023-02-241-1/+5
* Add some exclusions for CMake Unity (Jumbo) buildsFriedemann Kleint2023-02-102-0/+6
* Remove Qt6 QT_VERSION checks from the code basePaul Lemire2023-02-107-73/+0
* RHI SubmissionContext: remove unused membersAurélien Brooke2022-12-212-16/+4
* Assimp importer: ensure loop variable has enough widthAurélien Brooke2022-12-211-1/+1
* OpenGLVertexArrayObject: fix bugprone erase() callAurélien Brooke2022-12-211-3/+4
* Remove qsizetype to int narrowing conversionsAurélien Brooke2022-12-215-16/+16