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* Include what you need: qquaternion.hHEADdevMarc Mutz8 hours1-0/+2
* Qt3D.Input: fix type registrationSami Shalayel2025-04-103-721/+1
* Qt3D.Animation: add declarative type registrationSami Shalayel2025-04-096-905/+0
* Qt3D.Extras: add declarative type registrationSami Shalayel2025-04-097-2139/+0
* Qt3D.Logic: add declarative type registrationSami Shalayel2025-03-316-109/+0
* Qt3D.Render: add declarative type registrationSami Shalayel2024-09-246-4784/+0
* Qt3D.Scene3D: add declarative type registrationSami Shalayel2024-09-1923-2485/+0
* Qt3D.Scene2D: add declarative QML registrationSami Shalayel2024-09-166-171/+0
* Fix developer builds not finding headers for qml input pluginMike Krus2024-05-021-0/+1
* Mark the whole repo with QT_NO_CONTEXTLESS_CONNECTAhmad Samir2024-02-287-14/+0
* Scene3DMaterial shaders: provide versions for GLSL 120 and 130Paul Lemire2024-01-163-2/+2
* Fix Race Condition in NodePostConstructorInit::processNodesPhilip Schuchardt2023-10-101-0/+1
* Build with QT_NO_CONTEXTLESS_CONNECTAhmad Samir2023-07-227-0/+14
* Update Qt3D Input Quick plugin to use the new QML C++ integration APIRenato Araujo Oliveira Filho2023-06-094-107/+240
* Adapt to the RHI API conceptLaszlo Agocs2023-05-221-1/+1
* Scene3D: fix crash in setItemAreaAndDevicePixelRatio when entity is nullAurélien Brooke2023-03-201-2/+5
* Remove qmake build filesMike Krus2023-03-178-149/+0
* Remove Qt6 QT_VERSION checks from the code basePaul Lemire2023-02-106-154/+0
* Scene3DItem: fix screen flickering when using OnDemandPaul Lemire2022-12-192-6/+6
* Scene3DItem: fix assert when changing windowAurélien Brooke2022-12-151-1/+6
* Port from qAsConst() to std::as_const()Marc Mutz2022-10-201-1/+1
* Change the license of all CMakeLists.txt and *.cmake files to BSDLucie Gérard2022-08-247-7/+7
* Add license headers to cmake filesLucie Gérard2022-07-087-0/+21
* Qtqtquickscene2dplugin: includemocsMike Krus2022-06-231-0/+2
* Qtqtquick3dcoreplugin: includemocsMike Krus2022-06-231-0/+2
* Qtquick3dextrasplugin: includemocsMike Krus2022-06-231-0/+2
* Qtqtquickscene3dplugin: includemocsMike Krus2022-06-233-0/+5
* Qtquick3danimationplugin: includemocsMike Krus2022-06-231-0/+2
* Qtquick3drenderplugin: includemocsMike Krus2022-06-231-0/+2
* Qtquick3dlogicplugin: includemocsMike Krus2022-06-231-0/+2
* Qtquick3dinputplugin: includemocsMike Krus2022-06-231-0/+2
* Use SPDX license identifiersLucie Gérard2022-06-2228-1065/+57
* Fix Qt3D.Core type registration to be called in static buildsAlexandru Croitor2022-06-172-1/+11
* Add QtQml dependency to Qt3D.RenderMarco Bubke2022-05-111-0/+2
* Add QtQml dependency to Qt3D.InputMarco Bubke2022-05-111-0/+2
* Add QtQuick dependency to Qt3D.ExtrasMarco Bubke2022-05-111-1/+2
* Add QtQml and Qt3D.Render dependency to Qt3D.AnimationMarco Bubke2022-05-111-0/+3
* Make sure all private headers include at least one otherThiago Macieira2022-03-083-6/+6
* Replace QT_BEGIN_LICENSE:LGPL3 headerKai Köhne2021-08-102-22/+28
* CMake: Don't give plugins PUBLIC usage requirements part 2Li Xinwei2021-08-067-10/+10
* Disable RHI Renderer by defaultMike Krus2021-07-191-1/+13
* Update to latest CMake API for QMLUlf Hermann2021-06-058-46/+42
* Doc: Update the usage of \default QDoc commandTopi Reinio2021-06-021-1/+1
* CMake: Fix qml module version to use the repo project versionAlexandru Croitor2021-04-158-8/+8
* Transform Qt3D.Core to declarative type registrationUlf Hermann2021-04-062-33/+4
* Remove quick3d plugins.qmltypes to unblock integrationsAlexandru Croitor2021-04-011-573/+0
* Scene3DSGMaterialShader: replace a 0 by a nullptrPaul Lemire2021-02-241-1/+1
* Make Scene3DItem renderer properly on 5.15Paul Lemire2021-02-241-3/+21
* Scene3DItem: request OpenGL backend on 5.15Paul Lemire2021-02-241-1/+6
* Scene3DSGMaterialShader: restore 5.15 codePaul Lemire2021-02-232-1/+97