Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | build system: fix unity builds | Tim Blechmann | 2024-02-07 | 1 | -1/+2 |
* | Use SPDX license identifiers | Lucie Gérard | 2022-06-22 | 1 | -38/+2 |
* | Make the OpenGL renderer a plugin | Paul Lemire | 2020-02-05 | 1 | -1/+2 |
* | ResourceAccessor: make it work with the modular renderer architecture | Paul Lemire | 2020-02-03 | 1 | -3/+2 |
* | Remove use of node/components added/removed messages | Mike Krus | 2019-10-04 | 1 | -0/+6 |
* | Implement direct syncing on render aspect | Mike Krus | 2019-09-16 | 1 | -0/+8 |
* | Add resource accessor to backend node and nodemanagers | Antti Määttä | 2017-01-20 | 1 | -1/+10 |
* | Give access to AbstractRenderer from BackendNode | Antti Määttä | 2017-01-17 | 1 | -0/+5 |
* | Q_NULLPTR -> nullptr | Sean Harmer | 2016-05-01 | 1 | -1/+1 |
* | Remove ParameterMapping | Paul Lemire | 2016-02-26 | 1 | -1/+1 |
* | Propagate backend node changes to Renderer; render-on-demand | Wieland Hagen | 2016-02-24 | 1 | -0/+6 |
* | Added AbstractRenderer pointer to RenderBackendNode | Wieland Hagen | 2016-02-24 | 1 | -0/+5 |
* | Dedicated QRenderBackendNode | Wieland Hagen | 2016-02-24 | 1 | -0/+62 |