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path:
root
/
src
/
render
/
backend
/
entity.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
build system: fix unity builds
Tim Blechmann
2024-02-07
1
-1
/
+1
*
Fix issue with camera shaking with large offset values
Mike Krus
2024-01-15
1
-0
/
+1
*
Port from qAsConst() to std::as_const()
Marc Mutz
2022-10-20
1
-2
/
+2
*
Use SPDX license identifiers
Lucie Gérard
2022-06-22
1
-38
/
+2
*
Use QList instead of QVector in render
Jarek Kobus
2020-07-09
1
-2
/
+2
*
Introduce QPickingProxy
Mike Krus
2020-04-23
1
-0
/
+8
*
Remove deprecated classes and functions
Paul Lemire
2020-02-11
1
-3
/
+2
*
Fix stale Entity caches
Paul Lemire
2020-01-31
1
-0
/
+4
*
Remove use of node/components added/removed messages
Mike Krus
2019-10-04
1
-38
/
+27
*
Clean up includes
Mike Krus
2019-10-01
1
-1
/
+0
*
Remove backend entity hierarchy rebuilding jobs
Jim Albamont
2019-09-20
1
-27
/
+33
*
Update QEntity to use direct sync mode
Mike Krus
2019-09-17
1
-60
/
+54
*
Iterate on child handles
Mike Krus
2019-05-25
1
-0
/
+20
*
Fix Entity parenting hierarchy
Jim Albamont
2019-04-04
1
-36
/
+38
*
Entity: don't release child data in cleanup
Paul Lemire
2018-07-06
1
-4
/
+0
*
Merge remote-tracking branch 'origin/5.10' into 5.11
Sean Harmer
2018-02-15
1
-2
/
+2
|
\
|
*
Render: Use SIMD Vectors and Matrices in the backend
Paul Lemire
2018-02-02
1
-2
/
+2
*
|
Introduce QScreenRayCaster
Mike Krus
2018-02-01
1
-0
/
+3
*
|
Initial implementation of ray casting API
Mike Krus
2018-02-01
1
-0
/
+8
|
/
*
Iterate by const reference on handles
Mike Krus
2018-01-13
1
-1
/
+1
*
Merge branch '5.9' into 5.10
Sean Harmer
2017-09-12
1
-1
/
+1
|
\
|
*
Fix logic error
Lars Knoll
2017-09-09
1
-1
/
+1
*
|
Merge branch '5.9' into dev
Sean Harmer
2017-08-19
1
-3
/
+3
|
\
|
|
*
Use QSharedPointer::create() more
Marc Mutz
2017-07-22
1
-3
/
+3
*
|
Entity: use macros to reduce code duplication
Paul Lemire
2017-08-18
1
-240
/
+12
*
|
Remove unused code using past internal API
Paul Lemire
2017-08-18
1
-35
/
+0
*
|
Fix and improve layer filtering
Paul Lemire
2017-08-18
1
-0
/
+11
*
|
Extend Qt3DRender::Entity to support Armatures
Sean Harmer
2017-08-09
1
-0
/
+24
*
|
Renderer: add more dirty flags and launch jobs based on that
Paul Lemire
2017-06-01
1
-3
/
+18
|
/
*
Integrate EnvironmentLight with Entity
Kevin Ottens
2017-02-24
1
-0
/
+32
*
LevelOfDetail (LOD) node
Mike Krus
2017-01-23
1
-0
/
+32
*
Correct filtering of disabled entities
Wieland Hagen
2017-01-05
1
-0
/
+1
*
Entity: fix -> properly clear childrenHandles vector
Paul Lemire
2016-08-16
1
-1
/
+2
*
Remove qboundingvolumedebug
Sean Harmer
2016-08-04
1
-1
/
+0
*
Entity: add simple method to check for components
Paul Lemire
2016-06-27
1
-0
/
+1
*
Entity: use QVector for componentsHandle/renderComponents
Paul Lemire
2016-06-27
1
-20
/
+12
*
Entity: use NodeAdded to update the childrenHandles
Paul Lemire
2016-05-25
1
-0
/
+18
*
QNodePropertyChange -> QPropertyUpdatedChange
Sean Harmer
2016-05-10
1
-1
/
+1
*
Remove NodeAboutToBeDeleted change type enum value
Sean Harmer
2016-05-05
1
-1
/
+1
*
Remove QBackendNode::updateFromPeer()
Sean Harmer
2016-05-03
1
-34
/
+0
*
Remove virtual QBackendNode *create(QNode *frontend) const
Sean Harmer
2016-05-01
1
-11
/
+0
*
Q_NULLPTR -> nullptr
Sean Harmer
2016-05-01
1
-17
/
+17
*
QAbstractLight now inherits directly QComponent
Kevin Ottens
2016-04-28
1
-1
/
+1
*
Rename QLight to QAbstractLight
Kevin Ottens
2016-04-28
1
-3
/
+3
*
render/backend: eradicate Q_FOREACH loops [low-risk]
Marc Mutz
2016-04-28
1
-9
/
+11
*
Move defaults and geometries out of Qt3DRender and into Qt3DExtras
Paul Lemire
2016-04-23
1
-16
/
+16
*
Rename QScenePropertyChange -> QNodePropertyChange
Sean Harmer
2016-04-21
1
-1
/
+1
*
Use new component added/removed changes
Sean Harmer
2016-04-20
1
-8
/
+9
*
Entity: use m_enabled member from QBackendNode
Paul Lemire
2016-04-15
1
-22
/
+2
*
Render::Entity initializes from creation change
Sean Harmer
2016-03-31
1
-0
/
+70
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