summaryrefslogtreecommitdiffstats
path: root/src/render/backend/entity.cpp
Commit message (Expand)AuthorAgeFilesLines
* build system: fix unity buildsTim Blechmann2024-02-071-1/+1
* Fix issue with camera shaking with large offset valuesMike Krus2024-01-151-0/+1
* Port from qAsConst() to std::as_const()Marc Mutz2022-10-201-2/+2
* Use SPDX license identifiersLucie Gérard2022-06-221-38/+2
* Use QList instead of QVector in renderJarek Kobus2020-07-091-2/+2
* Introduce QPickingProxyMike Krus2020-04-231-0/+8
* Remove deprecated classes and functionsPaul Lemire2020-02-111-3/+2
* Fix stale Entity cachesPaul Lemire2020-01-311-0/+4
* Remove use of node/components added/removed messagesMike Krus2019-10-041-38/+27
* Clean up includesMike Krus2019-10-011-1/+0
* Remove backend entity hierarchy rebuilding jobsJim Albamont2019-09-201-27/+33
* Update QEntity to use direct sync modeMike Krus2019-09-171-60/+54
* Iterate on child handlesMike Krus2019-05-251-0/+20
* Fix Entity parenting hierarchyJim Albamont2019-04-041-36/+38
* Entity: don't release child data in cleanupPaul Lemire2018-07-061-4/+0
* Merge remote-tracking branch 'origin/5.10' into 5.11Sean Harmer2018-02-151-2/+2
|\
| * Render: Use SIMD Vectors and Matrices in the backendPaul Lemire2018-02-021-2/+2
* | Introduce QScreenRayCasterMike Krus2018-02-011-0/+3
* | Initial implementation of ray casting APIMike Krus2018-02-011-0/+8
|/
* Iterate by const reference on handlesMike Krus2018-01-131-1/+1
* Merge branch '5.9' into 5.10Sean Harmer2017-09-121-1/+1
|\
| * Fix logic errorLars Knoll2017-09-091-1/+1
* | Merge branch '5.9' into devSean Harmer2017-08-191-3/+3
|\|
| * Use QSharedPointer::create() moreMarc Mutz2017-07-221-3/+3
* | Entity: use macros to reduce code duplicationPaul Lemire2017-08-181-240/+12
* | Remove unused code using past internal APIPaul Lemire2017-08-181-35/+0
* | Fix and improve layer filteringPaul Lemire2017-08-181-0/+11
* | Extend Qt3DRender::Entity to support ArmaturesSean Harmer2017-08-091-0/+24
* | Renderer: add more dirty flags and launch jobs based on thatPaul Lemire2017-06-011-3/+18
|/
* Integrate EnvironmentLight with EntityKevin Ottens2017-02-241-0/+32
* LevelOfDetail (LOD) nodeMike Krus2017-01-231-0/+32
* Correct filtering of disabled entitiesWieland Hagen2017-01-051-0/+1
* Entity: fix -> properly clear childrenHandles vectorPaul Lemire2016-08-161-1/+2
* Remove qboundingvolumedebugSean Harmer2016-08-041-1/+0
* Entity: add simple method to check for componentsPaul Lemire2016-06-271-0/+1
* Entity: use QVector for componentsHandle/renderComponentsPaul Lemire2016-06-271-20/+12
* Entity: use NodeAdded to update the childrenHandlesPaul Lemire2016-05-251-0/+18
* QNodePropertyChange -> QPropertyUpdatedChangeSean Harmer2016-05-101-1/+1
* Remove NodeAboutToBeDeleted change type enum valueSean Harmer2016-05-051-1/+1
* Remove QBackendNode::updateFromPeer()Sean Harmer2016-05-031-34/+0
* Remove virtual QBackendNode *create(QNode *frontend) constSean Harmer2016-05-011-11/+0
* Q_NULLPTR -> nullptrSean Harmer2016-05-011-17/+17
* QAbstractLight now inherits directly QComponentKevin Ottens2016-04-281-1/+1
* Rename QLight to QAbstractLightKevin Ottens2016-04-281-3/+3
* render/backend: eradicate Q_FOREACH loops [low-risk]Marc Mutz2016-04-281-9/+11
* Move defaults and geometries out of Qt3DRender and into Qt3DExtrasPaul Lemire2016-04-231-16/+16
* Rename QScenePropertyChange -> QNodePropertyChangeSean Harmer2016-04-211-1/+1
* Use new component added/removed changesSean Harmer2016-04-201-8/+9
* Entity: use m_enabled member from QBackendNodePaul Lemire2016-04-151-22/+2
* Render::Entity initializes from creation changeSean Harmer2016-03-311-0/+70