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path:
root
/
src
/
render
/
backend
/
resourceaccessor.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Use SPDX license identifiers
Lucie Gérard
2022-06-22
1
-38
/
+2
*
Replace QT_BEGIN_LICENSE:LGPL3 header
Kai Köhne
2021-08-10
1
-11
/
+14
*
Handle config flags to turn aspects on or off
Mike Krus
2020-06-18
1
-1
/
+0
*
Allow Qt3DWindow to choose which graphics API to use on construction
Jean-Michaël Celerier
2020-03-11
1
-1
/
+1
*
Make the OpenGL renderer a plugin
Paul Lemire
2020-02-05
1
-1
/
+0
*
ResourceAccessor: make it work with the modular renderer architecture
Paul Lemire
2020-02-03
1
-59
/
+53
*
Add dedicated managers holder for GL Resources
Paul Lemire
2020-02-03
1
-58
/
+56
*
Rework internal Texture Handling
Paul Lemire
2019-03-04
1
-1
/
+0
*
ResourceAccessor: allow read-only access to textures
Laszlo Agocs
2018-08-10
1
-3
/
+11
*
Properly update properties from Backend to Frontend textures
Paul Lemire
2018-08-08
1
-1
/
+1
*
Fix flashing and crashing of scene2d
Määttä Antti
2018-05-29
1
-1
/
+2
*
cleanup scene2d - change mouse event handling
Antti Määttä
2017-03-03
1
-16
/
+40
*
Fix Clang warnings: missing virtual destructor
Mike Krus
2017-02-11
1
-0
/
+5
*
Fix Clang warnings: out of order initialization
Mike Krus
2017-02-11
1
-2
/
+2
*
Add resource accessor
Antti Määttä
2017-01-20
1
-0
/
+94