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path: root/src/render/geometry/gltfskeletonloader.cpp
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* Fix a few discarded QFile::open() resultsMarc Mutz2024-12-311-1/+2
* Use SPDX license identifiersLucie Gérard2022-06-221-38/+2
* Fix some compile warningsMike Krus2022-06-031-1/+1
* Replace QT_BEGIN_LICENSE:LGPL3 headerKai Köhne2021-08-101-10/+13
* Fix minor warningsMike Krus2021-03-231-3/+3
* Drop use of QVector in GLTFSkeletonLoaderMike Krus2021-01-051-15/+15
* Fix deprecated API usage and compile warningsMike Krus2020-11-201-6/+6
* Use QList instead of QVector in renderJarek Kobus2020-07-091-1/+1
* Geometry refactoringMike Krus2020-02-271-0/+2
* Remove QtGui module path from OpenGL related pathsMike Krus2020-02-061-1/+1
* Accept CBOR as optional format in gltf dataUlf Hermann2019-10-291-6/+2
* Remove unused variables detected by clang-clFriedemann Kleint2018-04-121-3/+0
* Iterate on references to avoid copiesMike Krus2018-01-131-1/+1
* Factor out local poses into their own vectorSean Harmer2017-08-301-1/+1
* Store joint names in their own vectorSean Harmer2017-08-301-2/+2
* Update skinned mesh example to expose joints of objectSean Harmer2017-08-161-9/+9
* Load skeleton from glTF 2 fileSean Harmer2017-08-091-0/+587