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path: root/src/render/materialsystem/shaderbuilder.cpp
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* build system: fix unity buildsTim Blechmann2024-02-071-2/+2
* Use SPDX license identifiersLucie Gérard2022-06-221-38/+2
* Fix disabling shader cache via environment variableJim Albamont2020-12-101-1/+1
* Add dedicated Qt3D.Renderer.ShaderCache logging categoryPaul Lemire2020-11-021-6/+15
* Add caching mechanism to ShaderBuilderPaul Lemire2020-10-281-5/+101
* Merge remote-tracking branch 'origin/5.15' into devMike Krus2020-04-271-9/+12
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| * rhi: Port most of Qt3DExtras materials to RHIJean-Michaël Celerier2020-04-221-0/+2
| * rhi: Handle RHI-required information in QShaderGraphJean-Michaël Celerier2020-04-211-1/+2
| * Merge remote-tracking branch 'origin/5.14' into 5.15Antti Määttä2020-04-211-1/+1
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| | * Fix potential crash in ShaderBuilder node syncingMichael Brasser2020-04-021-1/+1
| * | Move shadergraph to Qt3DJean-Michaël Celerier2020-03-191-7/+7
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* | Geometry refactoringMike Krus2020-02-271-2/+2
* | Remove deprecated classes and functionsPaul Lemire2020-02-111-2/+0
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* Fix usage of C++14 featuresMike Krus2020-01-141-2/+2
* ShaderBuilder: ensure no old updates are left overPaul Lemire2019-10-141-0/+1
* Convert Shader/ShaderBuilder jobs to use direct syncPaul Lemire2019-10-141-45/+17
* Clean up includesMike Krus2019-10-011-0/+2
* Update QShaderProgramBuilder to use direct syncPaul Lemire2019-09-261-36/+35
* Merge branch '5.12' into 5.13Paul Lemire2019-04-021-42/+2
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| * Unify shader include handlingMichael Brasser2019-04-011-42/+2
* | QShaderProgramBuilder: add properties to access generated shader codePaul Lemire2018-12-141-0/+33
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* Prevent use of temporary containersMike Krus2018-01-131-6/+6
* Fix resource init namespace issuesLaszlo Agocs2017-11-141-3/+8
* Fix material system qrc in static buildsLaszlo Agocs2017-11-081-0/+3
* Implement enabledLayers on ShaderBuilderKevin Ottens2017-09-041-1/+24
* Implement code generation in ShaderBuilderKevin Ottens2017-07-051-1/+160
* Introduce ShaderBuilderKevin Ottens2017-07-051-0/+145