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path: root/src/render/materialsystem/shadercache_p.h
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* Use SPDX license identifiersLucie Gérard2022-06-221-38/+2
* Replace QT_BEGIN_LICENSE:LGPL3 headerKai Köhne2021-08-101-10/+13
* Use QList instead of QVector in renderJarek Kobus2020-07-091-4/+4
* Switch export macros to standard formKai Koehne2019-04-021-1/+1
* Compile failing shaders once only and avoid asserting on failureLaszlo Agocs2018-02-011-1/+1
* Shader sharing: perform introspection once per shared shaderPaul Lemire2017-01-251-0/+1
* ShaderCache: allow to retrieve shader program from DNAPaul Lemire2016-07-051-0/+3
* Fix shader cachingSean Harmer2016-06-011-0/+99