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path: root/src/render/materialsystem/techniquemanager_p.h
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* Use SPDX license identifiersLucie Gérard2022-06-221-38/+2
* GraphicsHelpers/GLShader: switch to std::vectorPaul Lemire2020-07-031-2/+2
* Make the OpenGL renderer a pluginPaul Lemire2020-02-051-1/+1
* Get rid of the INDEXBITS template argument for QHandleLars Knoll2017-12-131-1/+0
* Get rid of the AllocationPolicy template argument in the ResourceManagerLars Knoll2017-09-111-1/+0
* TechniqueManager: export for unit testsPaul Lemire2016-11-301-1/+1
* TechniqueManager: add method to store ids of dirty techniquesPaul Lemire2016-11-301-0/+6
* TechniqueManager: move to dedicated filePaul Lemire2016-11-301-0/+81