summaryrefslogtreecommitdiffstats
path: root/src/render/shadergraph
Commit message (Expand)AuthorAgeFilesLines
* Fix UB (signed char passed to <cctype> function)Marc Mutz2023-08-041-1/+1
* Remove qmake build filesMike Krus2023-03-171-21/+0
* Remove Qt6 QT_VERSION checks from the code basePaul Lemire2023-02-102-24/+0
* Fix the input qualifier of the fragment shader for GLSL1.10Inho Lee2023-01-101-1/+7
* Remove qsizetype to int narrowing conversionsAurélien Brooke2022-12-211-4/+4
* Port from qAsConst() to std::as_const()Marc Mutz2022-10-202-3/+3
* Port from container::count() and length() to size() - V4Marc Mutz2022-10-201-1/+1
* Qt3DRender: includemocsMike Krus2022-06-221-0/+2
* Use SPDX license identifiersLucie Gérard2022-06-2216-608/+32
* Fix for QShaderNode fix that selected highest version number of a rulePaul Lemire2021-07-291-1/+2
* QShaderNode: use rule with highest version numberMauro Persano2021-05-041-5/+8
* Minor fixes to compile against 5.15Paul Lemire2021-02-011-2/+2
* Handle changes in QMetaType APIMike Krus2021-01-082-0/+24
* Replace discouraged Q_MOVABLE_TYPE by Q_RELOCATABLE_TYPEAndreas Buhr2020-12-227-10/+10
* Fix sampler2DArrayShadow uniform in QShaderGeneratorJim Albamont2020-12-111-1/+1
* QShaderProgram: handle binding = auto replacement for raw shader codePaul Lemire2020-11-261-45/+5
* Fix deprecated API usage and compile warningsMike Krus2020-11-202-15/+13
* Replace old Q_DECL statements with modern C++Allan Sandfeld Jensen2020-11-022-4/+4
* Update QShaderFormat matching logic to account for RHI shader snippetsMichael Brasser2020-10-231-0/+3
* QShaderGenerator: add a #define LAYER_name for each layerPaul Lemire2020-09-181-0/+12
* QShaderGenerator: generate node headers in the same order as statementsNicolas Guichard2020-07-311-58/+28
* Use QList instead of QVector in renderJarek Kobus2020-07-095-56/+55
* Qt6: Port Qt3D QStringRef to QStringViewKarsten Heimrich2020-06-101-1/+1
* QShaderGraph: disable edges connected to disabled nodesNicolas Guichard2020-05-111-10/+12
* rhi: Work needed for PBR material support in RHIJean-Michaël Celerier2020-04-221-1/+1
* rhi: Handle RHI-required information in QShaderGraphJean-Michaël Celerier2020-04-212-78/+300
* Move shadergraph to Qt3DJean-Michaël Celerier2020-03-1917-0/+2896