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path:
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src
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render
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shadergraph
Commit message (
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Author
Age
Files
Lines
*
Fix UB (signed char passed to <cctype> function)
Marc Mutz
2023-08-04
1
-1
/
+1
*
Remove qmake build files
Mike Krus
2023-03-17
1
-21
/
+0
*
Remove Qt6 QT_VERSION checks from the code base
Paul Lemire
2023-02-10
2
-24
/
+0
*
Fix the input qualifier of the fragment shader for GLSL1.10
Inho Lee
2023-01-10
1
-1
/
+7
*
Remove qsizetype to int narrowing conversions
Aurélien Brooke
2022-12-21
1
-4
/
+4
*
Port from qAsConst() to std::as_const()
Marc Mutz
2022-10-20
2
-3
/
+3
*
Port from container::count() and length() to size() - V4
Marc Mutz
2022-10-20
1
-1
/
+1
*
Qt3DRender: includemocs
Mike Krus
2022-06-22
1
-0
/
+2
*
Use SPDX license identifiers
Lucie Gérard
2022-06-22
16
-608
/
+32
*
Fix for QShaderNode fix that selected highest version number of a rule
Paul Lemire
2021-07-29
1
-1
/
+2
*
QShaderNode: use rule with highest version number
Mauro Persano
2021-05-04
1
-5
/
+8
*
Minor fixes to compile against 5.15
Paul Lemire
2021-02-01
1
-2
/
+2
*
Handle changes in QMetaType API
Mike Krus
2021-01-08
2
-0
/
+24
*
Replace discouraged Q_MOVABLE_TYPE by Q_RELOCATABLE_TYPE
Andreas Buhr
2020-12-22
7
-10
/
+10
*
Fix sampler2DArrayShadow uniform in QShaderGenerator
Jim Albamont
2020-12-11
1
-1
/
+1
*
QShaderProgram: handle binding = auto replacement for raw shader code
Paul Lemire
2020-11-26
1
-45
/
+5
*
Fix deprecated API usage and compile warnings
Mike Krus
2020-11-20
2
-15
/
+13
*
Replace old Q_DECL statements with modern C++
Allan Sandfeld Jensen
2020-11-02
2
-4
/
+4
*
Update QShaderFormat matching logic to account for RHI shader snippets
Michael Brasser
2020-10-23
1
-0
/
+3
*
QShaderGenerator: add a #define LAYER_name for each layer
Paul Lemire
2020-09-18
1
-0
/
+12
*
QShaderGenerator: generate node headers in the same order as statements
Nicolas Guichard
2020-07-31
1
-58
/
+28
*
Use QList instead of QVector in render
Jarek Kobus
2020-07-09
5
-56
/
+55
*
Qt6: Port Qt3D QStringRef to QStringView
Karsten Heimrich
2020-06-10
1
-1
/
+1
*
QShaderGraph: disable edges connected to disabled nodes
Nicolas Guichard
2020-05-11
1
-10
/
+12
*
rhi: Work needed for PBR material support in RHI
Jean-Michaël Celerier
2020-04-22
1
-1
/
+1
*
rhi: Handle RHI-required information in QShaderGraph
Jean-Michaël Celerier
2020-04-21
2
-78
/
+300
*
Move shadergraph to Qt3D
Jean-Michaël Celerier
2020-03-19
17
-0
/
+2896