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* Fix compilation when features are disabledJari Helaakoski2024-12-151-0/+4
* Replace deprecated QImage::mirror(ed) with flip(ped)Allan Sandfeld Jensen2024-12-021-1/+1
* Qt3D.Render: prepare for qt_add_qml_modueSami Shalayel2024-09-201-2/+2
* Doc: Replace \instantiates with \nativetypePaul Wicking2024-08-204-16/+16
* Fix crash in QPaintedTextureImage when never calling repaint()Aurélien Brooke2024-02-281-0/+3
* Doc: Fully qualify \property, \qmlproperty, \typedef, \enumLuca Di Sera2024-02-134-9/+9
* build system: fix unity buildsTim Blechmann2024-02-074-6/+8
* Build with QT_NO_CONTEXTLESS_CONNECTAhmad Samir2023-07-221-1/+1
* Doc: Fix incorrect module/type names in \qmlproperty commandsTopi Reinio2023-06-062-16/+16
* Remove qmake build filesMike Krus2023-03-171-38/+0
* QPaintedTextureImage: fill image with transparency by defaultPaul Lemire2023-02-101-0/+1
* Remove Qt6 QT_VERSION checks from the code basePaul Lemire2023-02-101-4/+0
* qtexturedataupdate.h: fix namespace declaration for syncqt to workPaul Lemire2022-12-191-2/+1
* Port from qAsConst() to std::as_const()Marc Mutz2022-10-201-1/+1
* Port from container::count() and length() to size() - V4Marc Mutz2022-10-201-3/+3
* RHI backend: set texture handle on the frontend nodePaul Lemire2022-08-111-1/+2
* Fix various [=] lambda captures to capture [this] insteadMarc Mutz2022-07-121-2/+2
* Qt3DRender: includemocsMike Krus2022-06-226-0/+12
* Use SPDX license identifiersLucie Gérard2022-06-2233-1254/+66
* Qt3D: replace qSwap with member-swap where possibleMarc Mutz2022-05-161-1/+1
* Remove uses of deprecated {QByteArray, QString}::count()Sona Kurazyan2022-04-271-1/+1
* Make sure all private headers include at least one otherThiago Macieira2022-03-082-2/+3
* Replace discouraged Q_MOVABLE_TYPE by Q_RELOCATABLE_TYPEAndreas Buhr2020-12-221-1/+1
* Handle changes in OpenGL classesMike Krus2020-11-271-0/+4
* Doc: Fix documentation warningsTopi Reinio2020-11-252-20/+10
* QAbstractTexture: expose mipLevelPaul Lemire2020-11-243-1/+30
* Add mipmaps count to QAbstracTexturePrivateJuan José Casafranca2020-11-053-0/+3
* Fix taking pending texture data updatesJuan José Casafranca2020-11-051-1/+2
* Replace old Q_DECL statements with modern C++Allan Sandfeld Jensen2020-11-022-48/+48
* Pass the raw data to the texture data extractorJuan José Casafranca2020-10-273-6/+7
* Expand QPaintedTextureImage documentationMichael Brasser2020-10-221-2/+15
* Allow to specify a functor to extract data from QTextureImageDataJuan Casafranca2020-09-283-0/+26
* Allow to set alignment requirement for an imageJuan Casafranca2020-09-283-0/+25
* qtextureimagedata.h: Fix include directiveFriedemann Kleint2020-09-171-5/+1
* Fix compilation with newer qtbaseFabian Kosmale2020-08-251-0/+1
* Use QList instead of QVector in renderJarek Kobus2020-07-092-7/+7
* Use QList instead of QVectorJarek Kobus2020-07-074-5/+5
* GLTexture: change internals to use std::vectorPaul Lemire2020-07-071-2/+2
* Add ; to Q_UNUSEDLars Schmertmann2020-06-241-1/+1
* Fix compile warnings related to deprecations or unused variablesPaul Lemire2020-06-081-1/+1
* Fix build for Qt6Mike Krus2020-05-061-1/+1
* Merge remote-tracking branch 'origin/5.15' into devMike Krus2020-04-271-1/+2
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| * Merge remote-tracking branch 'origin/5.14' into 5.15Antti Määttä2020-04-211-1/+2
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| | * Check we remove a valid node when removing from node propertiesPaul Lemire2020-02-101-1/+2
* | | Geometry refactoringMike Krus2020-02-275-8/+8
* | | Merge remote-tracking branch 5.15 into devMike Krus2020-02-171-2/+6
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| * | Restore include of QOpenGLTexture for Qt 5 in public headerv5.15.0-alpha1Friedemann Kleint2020-02-101-2/+6
* | | Hide deprecated functor APIMike Krus2020-02-1211-23/+24
* | | Remove unused data structuresMike Krus2020-02-112-32/+0
* | | Remove deprecated classes and functionsPaul Lemire2020-02-1110-158/+11
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