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qt/qt3d.git
5.10
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5.13
5.14
5.15
5.5
5.6
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5.9
6.0
6.1
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6.4
6.4.0
6.4.1
6.4.2
6.4.3
6.5
6.5.0
6.5.1
6.5.2
6.5.3
6.6
6.6.0
6.6.1
6.6.2
6.6.3
6.7
6.7.0
6.7.1
6.7.2
6.7.3
6.8
6.8.0
6.8.1
6.8.2
6.8.3
6.9
6.9.0
6.9.1
dev
qt4
wip/animation
wip/cmake
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wip/physics
wip/qtquickintegration
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wip/rhi-renderer
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path:
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Commit message (
Expand
)
Author
Age
Files
Lines
*
Add missing QElaspedTimer to fix unit tests compilation
Paul Lemire
2025-04-30
3
-0
/
+3
*
Fix render to texture
Paul Lemire
2024-06-18
4
-13
/
+13
*
Correct license for test files
Lucie Gérard
2024-04-23
171
-171
/
+171
*
Fix deprecation warnings
Mike Krus
2024-01-15
2
-3
/
+3
*
tst_qmesh: fix heap-use-after-free read errors due to wrong destruction order
Paul Lemire
2023-11-16
1
-6
/
+7
*
Fix Race Condition in NodePostConstructorInit::processNodes
Philip Schuchardt
2023-10-10
1
-4
/
+5
*
CMake: Make qt3d tests standalone projects
Alexandru Croitor
2023-07-06
126
-0
/
+756
*
Disable the graphicshelpergl tests on Android
Ville Voutilainen
2023-05-09
1
-1
/
+3
*
Remove qmake build files
Mike Krus
2023-03-17
150
-1982
/
+0
*
Remove Qt6 QT_VERSION checks from the code base
Paul Lemire
2023-02-10
7
-49
/
+0
*
3DCore: rip away the configure option and static choice of SIMD
Thiago Macieira
2023-01-19
5
-135
/
+8
*
Skip tst_raycasting on QNX
Ville Voutilainen
2022-12-19
1
-0
/
+8
*
tst_pickboundingvolumejob: fix signed/unsigned mismatch
Marc Mutz
2022-12-15
1
-2
/
+2
*
tst_renderviews: fix signed/unsigned mismatch
Marc Mutz
2022-12-15
1
-4
/
+4
*
tst_filtercompatibletechniquejob: fix signed/unsigned mismatch
Marc Mutz
2022-12-15
1
-1
/
+1
*
ShaderParameterPack: check we only store a single UBO/SSBO per BlockBinding
Paul Lemire
2022-11-02
1
-0
/
+62
*
Port from qAsConst() to std::as_const()
Marc Mutz
2022-10-20
3
-4
/
+4
*
Port from container::count() and length() to size() - V4
Marc Mutz
2022-10-20
39
-461
/
+461
*
Change the license of all CMakeLists.txt and *.cmake files to BSD
Lucie Gérard
2022-08-24
148
-148
/
+148
*
CMake: Don't use PUBLIC_LIBRARIES for tests and test helpers
Alexandru Croitor
2022-07-27
124
-124
/
+124
*
tests: fix a bunch of -Wsign-compare
Marc Mutz
2022-07-12
20
-105
/
+107
*
Add license headers to cmake files
Lucie Gérard
2022-07-08
148
-0
/
+444
*
Qt3D Tests: includemocs
Mike Krus
2022-06-23
2
-0
/
+7
*
Use SPDX license identifiers
Lucie Gérard
2022-06-22
172
-5294
/
+345
*
Fix some compile warnings
Mike Krus
2022-06-03
2
-62
/
+63
*
Remove .prev_CMakeLists.txt
Kai Köhne
2022-03-22
5
-65
/
+0
*
Skip QScene2D unit tests following changes of behavior introduced in qtbase
Paul Lemire
2022-03-22
1
-0
/
+4
*
QGeometryFactory: don't make op== virtual
Marc Mutz
2021-11-17
1
-3
/
+3
*
ComputeCommand: call markDirty(ComputeDirty) when enabled changes
Paul Lemire
2021-11-03
1
-0
/
+16
*
CMake: Ensure standalone tests are built
Alexandru Croitor
2021-08-23
2
-5
/
+11
*
Replace QT_BEGIN_LICENSE:LGPL3 header
Kai Köhne
2021-08-10
2
-20
/
+26
*
Picking: reuse LayerFilterJob to perform layer filtering
Paul Lemire
2021-08-09
5
-0
/
+528
*
Fix tests that have to run with opengl backend
Paul Lemire
2021-07-29
2
-0
/
+10
*
Fix for QShaderNode fix that selected highest version number of a rule
Paul Lemire
2021-07-29
1
-2
/
+2
*
Fix tst_aspect following rerun of BV jobs when entity enabled changed
Paul Lemire
2021-07-29
1
-0
/
+4
*
Fix BV tests following changes in BV propagation
Paul Lemire
2021-07-29
3
-18
/
+27
*
Partially Revert "Remove custom gltf tool"
Mike Krus
2021-06-20
4
-0
/
+308
*
Fix multi-view picking
Mike Krus
2021-06-14
3
-2
/
+243
*
ObjectPicker: ensure pristine pickers are handled
Nicolas Guichard
2021-02-26
1
-0
/
+15
*
Minor fixes to compile against 5.15
Paul Lemire
2021-02-01
3
-2
/
+13
*
Update QtQuick API to build with 5.15
Mike Krus
2021-01-11
1
-0
/
+4
*
Handle changes in QMetaType API
Mike Krus
2021-01-08
2
-4
/
+21
*
Enable compiling non-QML API against Qt 5.15
Mike Krus
2021-01-05
1
-0
/
+1
*
Restore use of QVector in private API
Mike Krus
2021-01-05
3
-8
/
+8
*
Fix broken test for shader builder
Jim Albamont
2020-12-17
1
-1
/
+1
*
Fix binding of CubeMapArray textures
Jim Albamont
2020-12-11
1
-0
/
+107
*
Fix disabling shader cache via environment variable
Jim Albamont
2020-12-10
1
-0
/
+2
*
Don't include the world for tests
Mike Krus
2020-12-09
17
-17
/
+18
*
Fix deadlock when running with QT3D_MAX_THREAD_COUNT=1
Paul Lemire
2020-12-01
2
-4
/
+4
*
Handle changes in OpenGL classes
Mike Krus
2020-11-27
3
-2
/
+20
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