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* Add missing QElaspedTimer to fix unit tests compilationPaul Lemire2025-04-303-0/+3
* Fix render to texturePaul Lemire2024-06-184-13/+13
* Correct license for test filesLucie Gérard2024-04-23171-171/+171
* Fix deprecation warningsMike Krus2024-01-152-3/+3
* tst_qmesh: fix heap-use-after-free read errors due to wrong destruction orderPaul Lemire2023-11-161-6/+7
* Fix Race Condition in NodePostConstructorInit::processNodesPhilip Schuchardt2023-10-101-4/+5
* CMake: Make qt3d tests standalone projectsAlexandru Croitor2023-07-06126-0/+756
* Disable the graphicshelpergl tests on AndroidVille Voutilainen2023-05-091-1/+3
* Remove qmake build filesMike Krus2023-03-17150-1982/+0
* Remove Qt6 QT_VERSION checks from the code basePaul Lemire2023-02-107-49/+0
* 3DCore: rip away the configure option and static choice of SIMDThiago Macieira2023-01-195-135/+8
* Skip tst_raycasting on QNXVille Voutilainen2022-12-191-0/+8
* tst_pickboundingvolumejob: fix signed/unsigned mismatchMarc Mutz2022-12-151-2/+2
* tst_renderviews: fix signed/unsigned mismatchMarc Mutz2022-12-151-4/+4
* tst_filtercompatibletechniquejob: fix signed/unsigned mismatchMarc Mutz2022-12-151-1/+1
* ShaderParameterPack: check we only store a single UBO/SSBO per BlockBindingPaul Lemire2022-11-021-0/+62
* Port from qAsConst() to std::as_const()Marc Mutz2022-10-203-4/+4
* Port from container::count() and length() to size() - V4Marc Mutz2022-10-2039-461/+461
* Change the license of all CMakeLists.txt and *.cmake files to BSDLucie Gérard2022-08-24148-148/+148
* CMake: Don't use PUBLIC_LIBRARIES for tests and test helpersAlexandru Croitor2022-07-27124-124/+124
* tests: fix a bunch of -Wsign-compareMarc Mutz2022-07-1220-105/+107
* Add license headers to cmake filesLucie Gérard2022-07-08148-0/+444
* Qt3D Tests: includemocsMike Krus2022-06-232-0/+7
* Use SPDX license identifiersLucie Gérard2022-06-22172-5294/+345
* Fix some compile warningsMike Krus2022-06-032-62/+63
* Remove .prev_CMakeLists.txtKai Köhne2022-03-225-65/+0
* Skip QScene2D unit tests following changes of behavior introduced in qtbasePaul Lemire2022-03-221-0/+4
* QGeometryFactory: don't make op== virtualMarc Mutz2021-11-171-3/+3
* ComputeCommand: call markDirty(ComputeDirty) when enabled changesPaul Lemire2021-11-031-0/+16
* CMake: Ensure standalone tests are builtAlexandru Croitor2021-08-232-5/+11
* Replace QT_BEGIN_LICENSE:LGPL3 headerKai Köhne2021-08-102-20/+26
* Picking: reuse LayerFilterJob to perform layer filteringPaul Lemire2021-08-095-0/+528
* Fix tests that have to run with opengl backendPaul Lemire2021-07-292-0/+10
* Fix for QShaderNode fix that selected highest version number of a rulePaul Lemire2021-07-291-2/+2
* Fix tst_aspect following rerun of BV jobs when entity enabled changedPaul Lemire2021-07-291-0/+4
* Fix BV tests following changes in BV propagationPaul Lemire2021-07-293-18/+27
* Partially Revert "Remove custom gltf tool"Mike Krus2021-06-204-0/+308
* Fix multi-view pickingMike Krus2021-06-143-2/+243
* ObjectPicker: ensure pristine pickers are handledNicolas Guichard2021-02-261-0/+15
* Minor fixes to compile against 5.15Paul Lemire2021-02-013-2/+13
* Update QtQuick API to build with 5.15Mike Krus2021-01-111-0/+4
* Handle changes in QMetaType APIMike Krus2021-01-082-4/+21
* Enable compiling non-QML API against Qt 5.15Mike Krus2021-01-051-0/+1
* Restore use of QVector in private APIMike Krus2021-01-053-8/+8
* Fix broken test for shader builderJim Albamont2020-12-171-1/+1
* Fix binding of CubeMapArray texturesJim Albamont2020-12-111-0/+107
* Fix disabling shader cache via environment variableJim Albamont2020-12-101-0/+2
* Don't include the world for testsMike Krus2020-12-0917-17/+18
* Fix deadlock when running with QT3D_MAX_THREAD_COUNT=1Paul Lemire2020-12-012-4/+4
* Handle changes in OpenGL classesMike Krus2020-11-273-2/+20