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* Correct license for test filesLucie Gérard2024-04-234-4/+4
* Remove qmake build filesMike Krus2023-03-177-93/+0
* Port from qAsConst() to std::as_const()Marc Mutz2022-10-201-1/+1
* Change the license of all CMakeLists.txt and *.cmake files to BSDLucie Gérard2022-08-246-6/+6
* CMake: Don't use PUBLIC_LIBRARIES for tests and test helpersAlexandru Croitor2022-07-273-3/+3
* Add license headers to cmake filesLucie Gérard2022-07-086-0/+18
* Use SPDX license identifiersLucie Gérard2022-06-224-108/+8
* Enable compiling non-QML API against Qt 5.15Mike Krus2021-01-051-2/+4
* Restore use of QVector in private APIMike Krus2021-01-051-2/+2
* Use internal CMake APIMike Krus2020-10-074-7/+7
* Make sample meshes geometry renderers againMike Krus2020-07-301-4/+1
* Use QList instead of QVector in testsJarek Kobus2020-07-094-8/+7
* Share code between renderer pluginsPaul Lemire2020-07-071-4/+4
* GraphicsHelpers/GLShader: switch to std::vectorPaul Lemire2020-07-031-5/+5
* QAspectJob: switch to using std::vectorPaul Lemire2020-07-021-16/+16
* Add missing tests and benchmarksMike Krus2020-06-244-216/+12
* Remove the OpenGL Render ThreadMike Krus2020-06-193-3/+3
* Update dependenciesPaul Lemire2020-06-123-6/+0
* Add support for building with CMakeMike Krus2020-05-226-0/+345
* Merge remote-tracking branch 'origin/5.15' into devMike Krus2020-04-275-1/+136
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| * Add benchmark for ShaderParameterPackPaul Lemire2020-04-145-1/+136
* | Merge remote-tracking branch 'origin/5.15' into devMike Krus2020-03-101-6/+12
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| * Move common job handling out of RendererMike Krus2020-03-061-6/+12
* | Make default geometries viewsMike Krus2020-02-271-1/+5
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* Move classes in OpenGL renderer plugin into an OpenGL namespacePaul Lemire2020-02-052-14/+14
* Make the OpenGL renderer a pluginPaul Lemire2020-02-054-2/+9
* Use direct access to remove backend nodesPaul Lemire2019-09-163-9/+24
* Use sync method when initializing new backend nodesMike Krus2019-08-293-28/+43
* Remove the Aspect ThreadPaul Lemire2019-08-071-1/+0
* MaterialParameterGathererJob: remove unneeded renderer memberPaul Lemire2018-03-191-1/+0
* Update to new QRandomGenerator APIv5.10.0-beta4Thiago Macieira2017-11-031-1/+1
* Fix and improve layer filteringPaul Lemire2017-08-181-25/+21
* Use QRandomGenerator instead of q?randThiago Macieira2017-06-301-2/+2
* Add benchmark for MaterialParameterGathererJobPaul Lemire2016-12-133-1/+157
* FilterLayerEntityJob: add benchmarkPaul Lemire2016-11-233-1/+206
* Rename FramePreparationJob to UpdateShaderDataTransformJobPaul Lemire2016-10-121-2/+2
* Adjust to qtConfig() changes in qtbaseLiang Qi2016-08-211-1/+1
* QRenderAspect: remove unused allocatorsPaul Lemire2016-07-051-3/+1
* Rename UpdateBoundingVolumeJob -> ExpandBoundingVolumeJobPaul Lemire2016-07-041-2/+2
* Move jobs into RendererPaul Lemire2016-07-031-10/+10
* Avoid changing access rights to virtual methodsMike Krus2016-05-232-77/+89
* QAbstractAspect: remove all traces of cloningPaul Lemire2016-05-011-7/+7
* Move defaults and geometries out of Qt3DRender and into Qt3DExtrasPaul Lemire2016-04-232-7/+7
* Hook up some machinery ready for testing the no cloning approachSean Harmer2016-03-221-5/+10
* Remove QAbstractAspect::onRootEntityChangedSean Harmer2016-03-171-5/+5
* Rename QAbstractAspect::onInitialized() to onRegistered()Sean Harmer2016-03-161-1/+1
* Drop QFrameGraph in favor of QRenderSettingsWieland Hagen2016-03-091-5/+4
* Unify license header usageAntti Kokko2016-01-261-17/+9
* QAspectEngine/QAbstractAspects: get rid of setDataPaul Lemire2016-01-221-4/+1
* Move QCamera/QCameraLens to Qt3DRenderPaul Lemire2016-01-161-2/+2