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// Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#include "qchannel.h"
#include <QtCore/qlist.h>
QT_BEGIN_NAMESPACE
namespace Qt3DAnimation {
class QChannelPrivate
{
public:
QVector<QChannelComponent> m_channelComponents;
QString m_name;
int m_jointIndex = -1;
};
/*!
\class Qt3DAnimation::QChannel
\inmodule Qt3DAnimation
\brief Defines a channel for a QAnimationClipData.
The animation system interpolates each channel component independently
except in the case the QChannel is called "Rotation" (case sensitive),
it has four QChannelComponents and the same number of keyframes for
each QChannelComponent. In that case the interpolation will be performed
using SLERP.
*/
QChannel::QChannel()
: d(new QChannelPrivate)
{
}
QChannel::QChannel(const QString &name)
: d(new QChannelPrivate)
{
d->m_name = name;
}
QChannel::QChannel(const QChannel &rhs)
: d(new QChannelPrivate)
{
*d = *(rhs.d);
}
QChannel &QChannel::operator=(const QChannel &rhs)
{
if (this != &rhs)
*d = *(rhs.d);
return *this;
}
QChannel::~QChannel()
{
}
void QChannel::setName(const QString &name)
{
d->m_name = name;
}
QString QChannel::name() const
{
return d->m_name;
}
void QChannel::setJointIndex(int jointIndex)
{
d->m_jointIndex = jointIndex;
}
int QChannel::jointIndex() const
{
return d->m_jointIndex;
}
int QChannel::channelComponentCount() const
{
return d->m_channelComponents.size();
}
void QChannel::appendChannelComponent(const QChannelComponent &component)
{
d->m_channelComponents.append(component);
}
void QChannel::insertChannelComponent(int index, const QChannelComponent &component)
{
d->m_channelComponents.insert(index, component);
}
void QChannel::removeChannelComponent(int index)
{
d->m_channelComponents.remove(index);
}
void QChannel::clearChannelComponents()
{
d->m_channelComponents.clear();
}
QChannel::const_iterator QChannel::begin() const noexcept
{
return d->m_channelComponents.cbegin().operator->();
}
QChannel::const_iterator QChannel::end() const noexcept
{
return d->m_channelComponents.cend().operator->();
}
bool operator==(const QChannel &lhs, const QChannel &rhs) noexcept
{
return lhs.d->m_name == rhs.d->m_name && lhs.d->m_channelComponents == rhs.d->m_channelComponents;
}
bool operator!=(const QChannel &lhs, const QChannel &rhs) noexcept
{
return lhs.d->m_name != rhs.d->m_name || lhs.d->m_channelComponents != rhs.d->m_channelComponents;
}
} // namespace Qt3DAnimation
QT_END_NAMESPACE
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