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// Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QT3DRENDER_RENDER_BOUNDINGVOLUMEDEBUG_H
#define QT3DRENDER_RENDER_BOUNDINGVOLUMEDEBUG_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#if 0
#include <Qt3DRender/private/backendnode_p.h>
#include <QVector3D>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
namespace Render {
class Q_AUTOTEST_EXPORT BoundingVolumeDebug : public BackendNode
{
public:
BoundingVolumeDebug();
~BoundingVolumeDebug();
void cleanup();
void updateFromPeer(Qt3DCore::QNode *peer) final;
void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) final;
inline bool isRecursive() const { return m_recursive; }
inline float radius() const { return m_radius; }
inline QVector3D center() const { return m_center; }
void setRadius(float radius);
void setCenter(const QVector3D ¢er);
private:
bool m_recursive;
float m_radius;
QVector3D m_center;
};
} // Render
} // Qt3DRender
QT_END_NAMESPACE
#endif
#endif // QT3DRENDER_RENDER_BOUNDINGVOLUMEDEBUG_H
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