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// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#include "qrendertargetselector.h"
#include "qrendertargetselector_p.h"
#include <Qt3DRender/qrendertarget.h>
#include <Qt3DRender/private/qrenderpass_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
using namespace Qt3DCore;
/*!
\class Qt3DRender::QRenderTargetSelector
\inmodule Qt3DRender
\since 5.7
\brief Provides a way of specifying a render target.
A Qt3DRender::QRenderTargetSelector is used to select active Qt3DRender::QRenderTarget
for the FrameGraph. When QRenderTargetSelector is present in the FrameGraph,
the rendering is directed into QTexture objects or draw buffers instead of the surface
specified in the Qt3DRender::QRenderSurfaceSelector.
*/
/*!
\qmltype RenderTargetSelector
\inqmlmodule Qt3D.Render
\since 5.7
\nativetype Qt3DRender::QRenderTargetSelector
\inherits FrameGraphNode
\brief Provides a way of specifying a render target.
A RenderTargetSelector is used to select active RenderTarget
for the FrameGraph. When RenderTargetSelector is present in the FrameGraph,
the rendering is directed into Texture objects or draw buffers instead of the surface
specified in the RenderSurfaceSelector.
*/
QRenderTargetSelectorPrivate::QRenderTargetSelectorPrivate()
: QFrameGraphNodePrivate()
, m_target(nullptr)
{
}
/*!
Constructs QRenderTargetSelector with given \a parent.
*/
QRenderTargetSelector::QRenderTargetSelector(QNode *parent)
: QFrameGraphNode(*new QRenderTargetSelectorPrivate, parent)
{
}
/*! \internal */
QRenderTargetSelector::~QRenderTargetSelector()
{
}
/*!
\property Qt3DRender::QRenderTargetSelector::target
Holds the current render target
*/
/*! \qmlproperty RenderTarget Qt3D.Render::RenderTargetSelector::target
Holds the current render target
*/
void QRenderTargetSelector::setTarget(QRenderTarget *target)
{
Q_D(QRenderTargetSelector);
if (d->m_target != target) {
if (d->m_target)
d->unregisterDestructionHelper(d->m_target);
// For inline declaration cases
if (target != nullptr && !target->parent())
target->setParent(this);
d->m_target = target;
if (d->m_target)
d->registerDestructionHelper(d->m_target, &QRenderTargetSelector::setTarget, d->m_target);
emit targetChanged(target);
}
}
QRenderTarget *QRenderTargetSelector::target() const
{
Q_D(const QRenderTargetSelector);
return d->m_target;
}
/*! \internal */
QRenderTargetSelector::QRenderTargetSelector(QRenderTargetSelectorPrivate &dd, QNode *parent)
: QFrameGraphNode(dd, parent)
{
}
} // namespace Qt3DRender
QT_END_NAMESPACE
#include "moc_qrendertargetselector.cpp"
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