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// Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QT3DRENDER_RENDER_GEOMETRY_H
#define QT3DRENDER_RENDER_GEOMETRY_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <Qt3DRender/private/backendnode_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
namespace Render {
class Q_3DRENDERSHARED_PRIVATE_EXPORT Geometry : public BackendNode
{
public:
Geometry();
~Geometry();
void cleanup();
void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override;
inline QList<Qt3DCore::QNodeId> attributes() const { return m_attributes; }
inline bool isDirty() const { return m_geometryDirty; }
inline Qt3DCore::QNodeId boundingPositionAttribute() const { return m_boundingPositionAttribute; }
void unsetDirty();
inline QVector3D min() const { return m_min; }
inline QVector3D max() const { return m_max; }
void updateExtent(const QVector3D &min, const QVector3D &max);
private:
QList<Qt3DCore::QNodeId> m_attributes;
bool m_geometryDirty;
Qt3DCore::QNodeId m_boundingPositionAttribute;
QVector3D m_min;
QVector3D m_max;
};
} // namespace Render
} // namespace Qt3DRender
QT_END_NAMESPACE
#endif // QT3DRENDER_RENDER_GEOMETRY_H
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