blob: f2131843506d425294c39aa9557fb1ca7e976b58 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
|
// Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#include "qclipplane.h"
#include "qclipplane_p.h"
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
/*!
\class Qt3DRender::QClipPlane
\inmodule Qt3DRender
\since 5.5
\brief Enables an additional OpenGL clipping plane that can be in shaders
using gl_ClipDistance.
By default, OpenGL supports up to 8 additional clipping planes.
Qt3DCore::QClipPlane allows to enable one of these additional planes. These
planes can then be manipulated in the shaders using gl_ClipDistance[i]
where i varies between 0 and 7. The underlying implementation may support more
than 8 clip planes, but it is not guaranteed.
*/
/*!
\qmltype ClipPlane
\nativetype Qt3DRender::QClipPlane
\inherits RenderState
\inqmlmodule Qt3D.Render
\since 5.5
\brief Enables an additional OpenGL clipping plane that can be in shaders
using gl_ClipDistance.
By default, OpenGL supports up to 8 additional clipping planes. ClipPlane
allows to enable one of these additional planes. These planes can then be
manipulated in the shaders using gl_ClipDistance[i] where i varies between
0 and 7. The underlying implementation may support more than 8 clip planes,
but it is not guaranteed.
*/
/*!
\qmlproperty int ClipPlane::planeIndex
Holds the index of the plane.
\note Usually between 0-7.
*/
/*!
\qmlproperty vector3d ClipPlane::normal
Holds the normal of the plane.
*/
/*!
\qmlproperty real ClipPlane::distance
Holds the distance of the plane from the world origin.
*/
/*!
\property Qt3DRender::QClipPlane::planeIndex
Holds the index of the plane.
\note Usually between 0-7.
*/
/*!
\property Qt3DRender::QClipPlane::normal
Holds the normal of the plane.
*/
/*!
\property Qt3DRender::QClipPlane::distance
Holds the distance of the plane from the world origin.
*/
QClipPlane::QClipPlane(QNode *parent)
: QRenderState(*new QClipPlanePrivate(), parent)
{
}
/*! \internal */
QClipPlane::~QClipPlane()
{
}
int QClipPlane::planeIndex() const
{
Q_D(const QClipPlane);
return d->m_planeIndex;
}
QVector3D QClipPlane::normal() const
{
Q_D(const QClipPlane);
return d->m_normal;
}
float QClipPlane::distance() const
{
Q_D(const QClipPlane);
return d->m_distance;
}
void QClipPlane::setPlaneIndex(int planeIndex)
{
Q_D(QClipPlane);
if (planeIndex != d->m_planeIndex) {
d->m_planeIndex = planeIndex;
Q_EMIT planeIndexChanged(planeIndex);
}
}
void QClipPlane::setNormal(QVector3D normal)
{
Q_D(QClipPlane);
if (normal != d->m_normal) {
d->m_normal = normal;
Q_EMIT normalChanged(normal);
}
}
void QClipPlane::setDistance(float distance)
{
Q_D(QClipPlane);
if (distance != d->m_distance) {
d->m_distance = distance;
Q_EMIT distanceChanged(distance);
}
}
} // namespace Qt3DRender
QT_END_NAMESPACE
#include "moc_qclipplane.cpp"
|