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// Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QT3DRENDER_QSHADERLANGUAGE_P_H
#define QT3DRENDER_QSHADERLANGUAGE_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <Qt3DRender/private/qt3drender_global_p.h>
#include <QtCore/qmetatype.h>
QT_BEGIN_NAMESPACE
namespace QShaderLanguage
{
Q_NAMESPACE_EXPORT(Q_3DRENDERSHARED_PRIVATE_EXPORT)
enum StorageQualifier : char {
Const = 1,
Input,
BuiltIn,
Output,
Uniform
};
Q_ENUM_NS(StorageQualifier)
enum VariableType : int {
Bool = 1,
Int,
Uint,
Float,
Double,
Vec2,
Vec3,
Vec4,
DVec2,
DVec3,
DVec4,
BVec2,
BVec3,
BVec4,
IVec2,
IVec3,
IVec4,
UVec2,
UVec3,
UVec4,
Mat2,
Mat3,
Mat4,
Mat2x2,
Mat2x3,
Mat2x4,
Mat3x2,
Mat3x3,
Mat3x4,
Mat4x2,
Mat4x3,
Mat4x4,
DMat2,
DMat3,
DMat4,
DMat2x2,
DMat2x3,
DMat2x4,
DMat3x2,
DMat3x3,
DMat3x4,
DMat4x2,
DMat4x3,
DMat4x4,
Sampler1D,
Sampler2D,
Sampler3D,
SamplerCube,
Sampler2DRect,
Sampler2DMs,
SamplerBuffer,
Sampler1DArray,
Sampler2DArray,
Sampler2DMsArray,
SamplerCubeArray,
Sampler1DShadow,
Sampler2DShadow,
Sampler2DRectShadow,
Sampler1DArrayShadow,
Sampler2DArrayShadow,
SamplerCubeShadow,
SamplerCubeArrayShadow,
ISampler1D,
ISampler2D,
ISampler3D,
ISamplerCube,
ISampler2DRect,
ISampler2DMs,
ISamplerBuffer,
ISampler1DArray,
ISampler2DArray,
ISampler2DMsArray,
ISamplerCubeArray,
USampler1D,
USampler2D,
USampler3D,
USamplerCube,
USampler2DRect,
USampler2DMs,
USamplerBuffer,
USampler1DArray,
USampler2DArray,
USampler2DMsArray,
USamplerCubeArray
};
Q_ENUM_NS(VariableType)
}
QT_END_NAMESPACE
#endif // QT3DRENDER_QSHADERLANGUAGE_P_H
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