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// Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
import QtQuick 2.2 as QQ2
import QtQuick.Scene3D 2.0
import Qt3D.Core 2.0
import Qt3D.Render 2.12
import Qt3D.Input 2.0
import Qt3D.Extras 2.0
QQ2.Item {
id: root
width: 1280
height: 720
property int i: 0
readonly property var sources: ["https://codereview.qt-project.org/gitweb?p=qt/qt3d.git;a=blob_plain;hb=refs/heads/dev;f=examples/qt3d/planets-qml/images/solarsystemscope/earthmap2k.jpg", "qrc:/image.jpg", "qrc:/image2.jpg", "qrc:/wrongpath.jpg"]
readonly property url textureSource: sources[i]
QQ2.Timer {
interval: 3000
repeat: true
running: true
onTriggered: i = (i + 1) % sources.length
}
Scene3D {
anchors.fill: parent
focus: true
aspects: ["input", "logic"]
Entity {
id: sceneRoot
readonly property var textureModel: [texture1, texture2, texture3, texture4]
readonly property Texture texture1: TextureLoader {
source: textureSource
}
readonly property Texture texture2: TextureLoader {
source: textureSource
}
readonly property Texture texture3: Texture2D {
format: Texture.RGBA8_UNorm
textureImages: TextureImage {
source: textureSource
}
}
readonly property Texture texture4: Texture2D {
format: Texture.RGBA8_UNorm
textureImages: TextureImage {
source: textureSource
}
}
Camera {
id: camera
projectionType: CameraLens.PerspectiveProjection
fieldOfView: 45
aspectRatio: 16/9
nearPlane : 0.1
farPlane : 1000.0
position: Qt.vector3d( 0.0, 20.0, -40.0 )
upVector: Qt.vector3d( 0.0, 1.0, 0.0 )
viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 )
}
OrbitCameraController {
camera: camera
}
components: [
RenderSettings {
activeFrameGraph: ForwardRenderer {
clearColor: Qt.rgba(0, 0.5, 1, 1)
camera: camera
}
},
// Event Source will be set by the Qt3DQuickWindow
InputSettings { }
]
CuboidMesh { id: mesh }
NodeInstantiator {
id: instantiator
model: sceneRoot.textureModel
Entity {
readonly property Transform transform: Transform {
readonly property real angle: model.index / instantiator.count * Math.PI * 2
translation: Qt.vector3d(Math.cos(angle) * 10, 0, Math.sin(angle) * 10)
scale: 10
}
readonly property DiffuseMapMaterial material: DiffuseMapMaterial {
diffuse: model.modelData
}
components: [ mesh, material, transform ]
}
}
}
}
QQ2.Text {
anchors {
horizontalCenter: parent.horizontalCenter
bottom: parent.bottom
}
font.pointSize: 20
text: "Source (" + (i + 1) + " of " + sources.length + "): " + textureSource
}
QQ2.ListView {
anchors {
left: parent.left
top: parent.top
bottom: parent.bottom
}
readonly property var targets: []
readonly property var status: []
spacing: 30
model: sceneRoot.textureModel
width: parent.width / 4
delegate: QQ2.Grid {
spacing: 10
columns: 2
QQ2.Text { text: "Target: " + nameMapper.targetName(model.modelData.target) }
QQ2.Text { text: "Format: " + nameMapper.formatName(model.modelData.format.toString()) }
QQ2.Text { text: "Width: " + model.modelData.width }
QQ2.Text { text: "Height: " + model.modelData.height }
QQ2.Text { text: "Depth: " + model.modelData.depth}
QQ2.Text { text: "Layers: " + model.modelData.layers}
QQ2.Text { text: "Status: " + nameMapper.statusName(model.modelData.status.toString()) }
QQ2.Text { text: "HandleType: " + nameMapper.handleTypeName(model.modelData.handleType) }
QQ2.Text { text: "Handle: " + model.modelData.handle }
}
}
}
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