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Qt Base (Core, Gui, Widgets, Network, ...)
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path:
root
/
src
/
gui
/
rhi
/
qrhid3d12.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
rhi: d3d12: Add the most basic 3D texture mipmap generator
Laszlo Agocs
2025-05-02
1
-12
/
+225
*
rhi: d3d12: Fix up sampling in the mipmap generator
Laszlo Agocs
2025-05-02
1
-8
/
+4
*
rhi: d3d12: Avoid 1 sec timeout when skipping present
Laszlo Agocs
2025-04-07
1
-2
/
+8
*
rhi: d3d11: Add activeAdapter null check
Laszlo Agocs
2025-04-04
1
-1
/
+2
*
Rhi: Add SampleVariables feature
Antti Määttä
2025-03-26
1
-0
/
+1
*
rhi: support partial region readbacks in QRhiReadbackDescription
Aurélien Brooke
2025-03-11
1
-9
/
+19
*
rhi: d3d: Fix 3D textures exposed via UAV
Laszlo Agocs
2025-02-28
1
-0
/
+1
*
rhi: add R8SI, R32SI, RG32SI, and RGBA32SI "exotic" texture formats
Aurélien Brooke
2025-02-26
1
-0
/
+8
*
rhi: d3d12: Fix finish() when called outside a frame
Laszlo Agocs
2025-02-07
1
-37
/
+37
*
rhi: d3d12: Fix crash in readbacks
Laszlo Agocs
2025-02-07
1
-1
/
+1
*
rhi: Introduce a way to enumerate adapters/physical devices
Laszlo Agocs
2025-01-23
1
-1
/
+50
*
Replace QPair/qMakePair with std::pair in qtbase/gui
Isak Fyksen
2025-01-09
1
-1
/
+1
*
Fix creating multisampled pipeline on dx12 backend
Antti Määttä
2024-12-03
1
-1
/
+10
*
rhi: Make DXGI HDR query usable with Vulkan
Laszlo Agocs
2024-12-02
1
-17
/
+6
*
rhi: Do not lose track of swapchains on manual destroy-create
Laszlo Agocs
2024-12-02
1
-3
/
+3
*
Add R32UI, RG32UI, RGBA32UI texture format
Antti Määttä
2024-11-15
1
-0
/
+7
*
Add feature for per render target blending
Antti Määttä
2024-11-15
1
-0
/
+2
*
rhi: d3d: Bail out properly when texture format is not supported
Laszlo Agocs
2024-10-21
1
-1
/
+4
*
d3d: Drive window updates from a vblank watcher thread
Laszlo Agocs
2024-10-15
1
-0
/
+10
*
rhi: vulkan: Allow passing in wait/signal semaphores to vkQueueSubmit/Present
Laszlo Agocs
2024-09-10
1
-0
/
+5
*
rhi docs: Correct inmodule and inheaderfile for all types
Laszlo Agocs
2024-09-03
1
-3
/
+6
*
Add support for VRS
Laszlo Agocs
2024-08-06
1
-5
/
+166
*
QtGui: port away from q(v)snprintf() and mark the module free of it
Marc Mutz
2024-08-03
1
-1
/
+1
*
rhi: d3d12: Also default to max frame latency 2
Laszlo Agocs
2024-08-02
1
-0
/
+25
*
rhi: Add D32FS8
Laszlo Agocs
2024-06-12
1
-0
/
+7
*
rhi: d3d: metal: Improve docs for importing existing resources
Laszlo Agocs
2024-04-11
1
-0
/
+26
*
rhi: Add support for resolving depth-stencil
Laszlo Agocs
2024-04-03
1
-1
/
+6
*
rhi: Add basic support for specifying a view format for a texture
Laszlo Agocs
2024-03-12
1
-8
/
+33
*
rhi: add support for short and ushort vertex attributes
Aurélien Brooke
2024-03-01
1
-0
/
+16
*
rhi: d3d: Print more details on swapchain creation failure
Laszlo Agocs
2024-02-28
1
-2
/
+10
*
Initialize QRhiD3D12::activeAdapter for imported device path
Oliver Dawes
2024-02-08
1
-1
/
+7
*
Guard against nullptr cmdAllocators Release call
Oliver Dawes
2024-02-06
1
-2
/
+4
*
rhi: d3d: Ensure dcomp content does not obscure child windows
Wang Chuan
2024-01-26
1
-1
/
+1
*
D3D12: Fix warn-on-error for unused parameter
Mårten Nordheim
2024-01-18
1
-0
/
+1
*
rhi: Make sample count selection logic be closer to Qt 5
Laszlo Agocs
2023-12-06
1
-15
/
+9
*
rhi: d3d12: Try without debug layer when failed
Laszlo Agocs
2023-11-22
1
-3
/
+14
*
rhi: d3d12: Move the setSR visitor logic and data to the command buffer
Laszlo Agocs
2023-11-17
1
-26
/
+28
*
rhi: d3d12: Mark CBV root parameters as DATA_STATIC
Laszlo Agocs
2023-11-17
1
-0
/
+2
*
rhi: d3d12: Do not waste time on sorting the binding list
Laszlo Agocs
2023-11-17
1
-18
/
+5
*
rhi: d3d12: Reduce include statements
Laszlo Agocs
2023-10-16
1
-3
/
+0
*
rhi: Map DXGI_ADAPTER_FLAG_SOFTWARE onto the driverInfo's CpuDevice
Laszlo Agocs
2023-09-14
1
-6
/
+2
*
d3d12: Avoid full-size staging for partial texture updates
Laszlo Agocs
2023-09-06
1
-29
/
+54
*
Add stereo support for DirectX12 and Vulkan backends
Ilya Doroshenko
2023-09-05
1
-0
/
+39
*
rhi: Enhance the hdr info struct and add a manual test
Laszlo Agocs
2023-08-03
1
-42
/
+6
*
rhi: d3d12: Implement lastCompletedGpuTime via timestamp queries
Laszlo Agocs
2023-07-31
1
-3
/
+148
*
rhi: d3d12: Clean up the warning shown when dxc libs are missing
Laszlo Agocs
2023-07-28
1
-1
/
+1
*
rhi: d3d: Handle the case of passing in a texture array as depthTexture
Laszlo Agocs
2023-06-28
1
-0
/
+21
*
rhi: d3d12: Provide DXC_ defines if they are missing
Laszlo Agocs
2023-06-27
1
-1
/
+11
*
rhi: d3d12: Handle wants-debug-info flag on the dxc path
Laszlo Agocs
2023-06-26
1
-9
/
+27
*
rhi: d3d12: Fix resolving with multiview
Laszlo Agocs
2023-06-26
1
-7
/
+10
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