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path:
root
/
src
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gui
/
rhi
/
qrhigles2.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Revert "rhi: gl: Maintain Qt 5 compat wrt disk cache behavior"
Laszlo Agocs
2025-06-06
1
-13
/
+8
*
Lazily create global share context when Qt::AA_ShareOpenGLContexts is set
Tor Arne Vestbø
2025-05-23
1
-1
/
+1
*
Rhi: Add SampleVariables feature
Antti Määttä
2025-03-26
1
-0
/
+12
*
rhi: gl: allow readbacks for all texture formats
Aurélien Brooke
2025-03-11
1
-32
/
+14
*
rhi: support partial region readbacks in QRhiReadbackDescription
Aurélien Brooke
2025-03-11
1
-14
/
+39
*
rhi: gl: Fix an srb tracking issue
Laszlo Agocs
2025-03-11
1
-3
/
+11
*
rhi: gl: Fix exposing 3D and array textures as load/store images
Laszlo Agocs
2025-03-11
1
-1
/
+4
*
rhi: gl: Specify 3D textures with mipmaps correctly
Laszlo Agocs
2025-03-11
1
-2
/
+15
*
rhi: add R8SI, R32SI, RG32SI, and RGBA32SI "exotic" texture formats
Aurélien Brooke
2025-02-26
1
-4
/
+60
*
rhi: gl: Honor deafultFbo from the QOpenGLContext better
Laszlo Agocs
2025-01-27
1
-3
/
+5
*
rhi: remove unnecessary float casts
Aurélien Brooke
2025-01-24
1
-8
/
+8
*
rhi: Do not lose track of swapchains on manual destroy-create
Laszlo Agocs
2024-12-02
1
-3
/
+1
*
Add R32UI, RG32UI, RGBA32UI texture format
Antti Määttä
2024-11-15
1
-0
/
+41
*
Add support for per render target blending for OpenGL
Antti Määttä
2024-11-15
1
-41
/
+54
*
Add feature for per render target blending
Antti Määttä
2024-11-15
1
-0
/
+3
*
rhi: gl: Maintain Qt 5 compat wrt disk cache behavior
Laszlo Agocs
2024-11-11
1
-8
/
+13
*
rhi: Add size param for internal buffer update used by Quick
Laszlo Agocs
2024-10-21
1
-3
/
+4
*
Use glRenderbufferStorageMultisampleEXT when available on GLES
Laszlo Agocs
2024-10-14
1
-2
/
+11
*
rhi: vulkan: Allow passing in wait/signal semaphores to vkQueueSubmit/Present
Laszlo Agocs
2024-09-10
1
-0
/
+5
*
rhi: gl: Make QQuickWidget and QRhiWidget work on eglfs
Laszlo Agocs
2024-09-03
1
-0
/
+5
*
rhi docs: Correct inmodule and inheaderfile for all types
Laszlo Agocs
2024-09-03
1
-2
/
+4
*
rhi: gl: Use GL_EXT_multisampled_render_to_texture, if present, always
Laszlo Agocs
2024-08-12
1
-16
/
+32
*
Add support for VRS
Laszlo Agocs
2024-08-06
1
-0
/
+35
*
rhi: gl: Add a helper virtual to punch through to glBufferSubData
Laszlo Agocs
2024-08-01
1
-0
/
+11
*
rhi: gl: Map with write+invalidate
Laszlo Agocs
2024-08-01
1
-1
/
+5
*
rhi: gl: Move bindShaderResources scratch arrays to be non-local
Laszlo Agocs
2024-08-01
1
-42
/
+28
*
rhi: gl: reduce uniform location table prealloc to 32
Laszlo Agocs
2024-08-01
1
-4
/
+4
*
rhi: gl: Add missing bindBuffer
Laszlo Agocs
2024-08-01
1
-0
/
+1
*
QRhiGles2: Skip GL cleanup on context loss
Morten Sørvig
2024-07-23
1
-13
/
+14
*
rhi: Add D32FS8
Laszlo Agocs
2024-06-12
1
-0
/
+15
*
rhi: gl: Only set WRAP_R for 3D textures
Laszlo Agocs
2024-06-05
1
-1
/
+1
*
rhi: gl: Avoid a copy in partial texture uploads
Laszlo Agocs
2024-05-03
1
-1
/
+9
*
rhi: gl: Clean up UNPACK_ROW_LENGTH handling
Laszlo Agocs
2024-05-02
1
-2
/
+4
*
rhi: Add support for resolving depth-stencil
Laszlo Agocs
2024-04-03
1
-54
/
+192
*
rhi: gl: Further enhance depth-stencil support for QRhiTextureRenderTarget
Laszlo Agocs
2024-03-14
1
-11
/
+65
*
rhi: Make it possible to discard depth/stencil even when using a texture
Laszlo Agocs
2024-03-14
1
-1
/
+26
*
rhi: gl: Add GLES-specific multisample rendering to texture path
Laszlo Agocs
2024-03-14
1
-6
/
+58
*
rhi: Add basic support for specifying a view format for a texture
Laszlo Agocs
2024-03-12
1
-3
/
+11
*
rhi: add labels to OpenGL objects to make debugging easier in RenderDoc
Aurélien Brooke
2024-03-02
1
-0
/
+33
*
rhi: add support for short and ushort vertex attributes
Aurélien Brooke
2024-03-01
1
-0
/
+32
*
rhi: gl: Fix multisample texture specification
Laszlo Agocs
2024-02-23
1
-2
/
+13
*
rhi: gl: take sample count from textures too for RTs
Laszlo Agocs
2024-02-23
1
-2
/
+2
*
rhi: gl: Add R16F/R32F handling in pixel readback
Jonas Karlsson
2024-02-22
1
-0
/
+8
*
Fix loading QRhiTexture from image on gles
Artem Dyomin
2024-02-08
1
-37
/
+30
*
rhi: gl: Pretend 4x MSAA is always supported when cannot query
Laszlo Agocs
2024-01-07
1
-2
/
+2
*
rhi: Make sample count selection logic be closer to Qt 5
Laszlo Agocs
2023-12-06
1
-11
/
+0
*
Fix off-by-one surface pixel size on Android
Morten Sørvig
2023-11-27
1
-1
/
+7
*
rhi: gl: Prevent GPU timings from stopping upon resize
Laszlo Agocs
2023-09-06
1
-1
/
+4
*
rhi: gl: Implement lastCompletedGpuTime()
Laszlo Agocs
2023-08-14
1
-14
/
+124
*
rhi: gl: metal: Enable depth-stencil correctly with multiview
Laszlo Agocs
2023-06-28
1
-0
/
+9
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