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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QHTTP2PROTOCOLHANDLER_P_H
#define QHTTP2PROTOCOLHANDLER_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of the Network Access API. This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//
#include "access/qhttp2connection_p.h"
#include <private/qhttpnetworkconnectionchannel_p.h>
#include <private/qabstractprotocolhandler_p.h>
#include <private/qhttpnetworkrequest_p.h>
#include <access/qhttp2configuration.h>
#include <private/qhttp2connection_p.h>
#include <private/http2protocol_p.h>
#include <private/http2streams_p.h>
#include <private/http2frames_p.h>
#include <private/hpacktable_p.h>
#include <private/hpack_p.h>
#include <QtCore/qnamespace.h>
#include <QtCore/qbytearray.h>
#include <QtCore/qobject.h>
#include <QtCore/qflags.h>
#include <QtCore/qhash.h>
#include <vector>
#include <limits>
#include <memory>
#include <deque>
#include <set>
QT_REQUIRE_CONFIG(http);
QT_BEGIN_NAMESPACE
class QHttp2ProtocolHandler : public QObject, public QAbstractProtocolHandler
{
Q_OBJECT
public:
QHttp2ProtocolHandler(QHttpNetworkConnectionChannel *channel);
QHttp2ProtocolHandler(const QHttp2ProtocolHandler &rhs) = delete;
QHttp2ProtocolHandler(QHttp2ProtocolHandler &&rhs) = delete;
QHttp2ProtocolHandler &operator=(const QHttp2ProtocolHandler &rhs) = delete;
QHttp2ProtocolHandler &operator=(QHttp2ProtocolHandler &&rhs) = delete;
Q_INVOKABLE void handleConnectionClosure();
private slots:
void _q_uploadDataDestroyed(QObject *uploadData);
private:
using Stream = Http2::Stream;
void _q_readyRead() override;
Q_INVOKABLE void _q_receiveReply() override;
Q_INVOKABLE bool sendRequest() override;
bool tryRemoveReply(QHttpNetworkReply *reply) override;
bool sendSETTINGS_ACK();
bool sendHEADERS(QHttp2Stream *stream, QHttpNetworkRequest &request);
bool sendDATA(QHttp2Stream *stream, QHttpNetworkReply *reply);
bool acceptSetting(Http2::Settings identifier, quint32 newValue);
void handleAuthorization(QHttp2Stream *stream);
void handleHeadersReceived(const HPack::HttpHeader &headers, bool endStream);
void handleDataReceived(const QByteArray &data, bool endStream);
void finishStream(QHttp2Stream *stream,
Qt::ConnectionType connectionType = Qt::DirectConnection);
// Error code send by a peer (GOAWAY/RST_STREAM):
void handleGOAWAY(Http2::Http2Error errorCode, quint32 lastStreamID);
void finishStreamWithError(QHttp2Stream *stream, Http2::Http2Error errorCode);
// Locally encountered error:
void finishStreamWithError(QHttp2Stream *stream, QNetworkReply::NetworkError error,
const QString &message);
// Stream's lifecycle management:
QHttp2Stream *createNewStream(const HttpMessagePair &message, bool uploadDone = false);
void connectStream(const HttpMessagePair &message, QHttp2Stream *stream);
quint32 popStreamToResume();
QHttp2Connection *h2Connection;
// In the current implementation we send
// SETTINGS only once, immediately after
// the client's preface 24-byte message.
bool waitingForSettingsACK = false;
inline static const quint32 maxAcceptableTableSize = 16 * HPack::FieldLookupTable::DefaultSize;
QHash<QObject *, QPointer<QHttp2Stream>> streamIDs;
using HttpMessagePair = std::pair<QHttpNetworkRequest, QHttpNetworkReply *>;
QHash<QHttp2Stream *, HttpMessagePair> requestReplyPairs;
void initReplyFromPushPromise(const HttpMessagePair &message, const QUrl &cacheKey);
// Errors:
void connectionError(Http2::Http2Error errorCode, const QString &message);
void closeSession();
};
QT_END_NAMESPACE
#endif
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