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qt/qtdeclarative.git
5.10
5.11
5.12
5.13
5.14
5.15
5.3
5.4
5.5
5.6
5.7
5.8
5.9
6.0
6.1
6.10
6.2
6.2.0
6.2.4
6.3
6.4
6.4.0
6.4.1
6.4.2
6.4.3
6.5
6.5.0
6.5.1
6.5.2
6.5.3
6.6
6.6.0
6.6.1
6.6.2
6.6.3
6.7
6.7.0
6.7.1
6.7.2
6.7.3
6.8
6.8.0
6.8.1
6.8.2
6.8.3
6.9
6.9.0
6.9.1
dev
old/5.0
old/5.1
old/5.2
r2d-5.5
r2d-5.6
r2d-5.6.0
r2d-dev
wip/animation-refactor
wip/cmake
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wip/gc
wip/iosstyle
wip/itemviews
wip/material3
wip/nacl
wip/nativemenus
wip/new-backend
wip/pointerhandler
wip/propertycache-refactor
wip/qquickdeliveryagent
wip/qtquickcontrols2
wip/scenegraphng
wip/statemachine
wip/textng
wip/tizen
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Qt Declarative (Quick 2)
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path:
root
/
src
/
quick
/
scenegraph
/
qsgcontext_p.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
QtQuick: Straighten out some logging categories
Ulf Hermann
2024-06-19
1
-0
/
+2
*
Remove the use of Q_QUICK_PRIVATE_EXPORT
Alexey Edelev
2024-01-09
1
-2
/
+2
*
Improve hash strategy for font caches
Eskil Abrahamsen Blomfeldt
2023-12-05
1
-1
/
+31
*
Introduce a CurveRendering backend for text
Eskil Abrahamsen Blomfeldt
2023-11-11
1
-1
/
+4
*
Include what you need: <QPointer>
Marc Mutz
2023-10-06
1
-0
/
+2
*
Make text node scenegraph API public
Eskil Abrahamsen Blomfeldt
2023-09-01
1
-0
/
+5
*
Fix memory leak when invalidating NativeRendering fonts
Eskil Abrahamsen Blomfeldt
2023-06-15
1
-1
/
+4
*
Have a way to always use an elapsed time based animation driver
Laszlo Agocs
2023-02-08
1
-0
/
+1
*
sg: Enable hooking into the releaseResources call on the window
Laszlo Agocs
2022-10-07
1
-0
/
+1
*
Use SPDX license identifiers
Lucie Gérard
2022-06-11
1
-38
/
+2
*
scenegraph: Remove beginNext[Rhi]Frame differentiation
Laszlo Agocs
2022-04-21
1
-8
/
+0
*
Support to custom the render target on the software renderer
JiDe Zhang
2022-04-19
1
-3
/
+4
*
Invalidate text when application fonts are added or removed
Eskil Abrahamsen Blomfeldt
2022-04-08
1
-0
/
+1
*
sg: combine logic in fallback timer and animation driver
Laszlo Agocs
2022-01-20
1
-0
/
+1
*
Add renderTypeQuality property to Text element
Eskil Abrahamsen Blomfeldt
2020-08-17
1
-2
/
+2
*
Make it possible to specify device extensions in a future proof manner
Laszlo Agocs
2020-06-19
1
-1
/
+5
*
Get rid of preprocess in QQuickText
Eskil Abrahamsen Blomfeldt
2020-06-15
1
-0
/
+1
*
Move QSGRenderContext::RenderMode to QSGRendererInterface
Eskil Abrahamsen Blomfeldt
2020-06-11
1
-7
/
+2
*
Make rendercontext OpenGL clean
Laszlo Agocs
2020-06-09
1
-2
/
+0
*
Add perspective 3D plane render mode
Laszlo Agocs
2020-06-09
1
-1
/
+7
*
Remove OpenGL FBO references in QQuickWindow and the renderer API
Laszlo Agocs
2020-06-02
1
-1
/
+1
*
rhi: Fix crashing Controls autotests due to shadereffect lifetime issues
Laszlo Agocs
2020-05-13
1
-2
/
+1
*
rhi: Enable layer updateTexture(), and so grabs, in the sync phase
Laszlo Agocs
2020-03-18
1
-1
/
+1
*
Fix device pixel ratio with QRhi for native text
Laszlo Agocs
2019-10-03
1
-0
/
+1
*
Make openglunderqml functional with and without the rhi
Laszlo Agocs
2019-07-04
1
-7
/
+16
*
Add the graphics api independent scenegraph port
Laszlo Agocs
2019-07-04
1
-3
/
+18
*
Avoid illegal downcasts in texture and shader handling
Allan Sandfeld Jensen
2019-05-15
1
-1
/
+1
*
use the override keyword consistently and correctly (clang-tidy)
Shawn Rutledge
2018-02-27
1
-2
/
+2
*
use nullptr consistently (clang-tidy)
Shawn Rutledge
2018-02-26
1
-1
/
+1
*
Basic working compressed texture atlas
Michael Brasser
2018-01-31
1
-0
/
+2
*
Ensure same glyph cache is used for same font at different sizes
Eskil Abrahamsen Blomfeldt
2017-07-24
1
-1
/
+1
*
Merge remote-tracking branch 'origin/5.9' into dev
Lars Knoll
2017-05-02
1
-0
/
+1
|
\
|
*
Add a method to query the scene graph backend
Michael Brüning
2017-04-27
1
-0
/
+1
*
|
Remove QSGDistanceFieldGlyphCacheManager
Robin Burchell
2017-03-21
1
-2
/
+1
|
/
*
Add fixes for INTEGRITY
Kimmo Ollila
2017-01-31
1
-49
/
+49
*
Make Sprite a configurable feature
Lars Knoll
2016-10-10
1
-0
/
+2
*
Fix race-condition crash on shut-down in QtWebEngine
Allan Sandfeld Jensen
2016-08-19
1
-1
/
+2
*
Add QSGSpriteNode to the Scenegraph Adaptation Layer
Andy Nichols
2016-07-14
1
-0
/
+4
*
Add cross-backend simple rect, texture, and ninepatch nodes
Laszlo Agocs
2016-06-22
1
-7
/
+12
*
Make QSGEngine::initialize backend-independent
Laszlo Agocs
2016-06-22
1
-0
/
+2
*
Add an API to set the scenegraph backend
Laszlo Agocs
2016-05-30
1
-0
/
+2
*
Adaptable shader effect enablers
Laszlo Agocs
2016-04-29
1
-0
/
+5
*
Make rendernode suitable for public consumption
Laszlo Agocs
2016-04-20
1
-0
/
+3
*
Enable building Qt Quick module with QT_NO_OPENGL defined
Andy Nichols
2016-03-22
1
-52
/
+16
*
Updated license headers
Jani Heikkinen
2016-01-19
1
-14
/
+20
*
Add missing "We mean it" comments to private headers.
Friedemann Kleint
2015-10-06
1
-0
/
+11
*
Add QQuickWindow::TextureIsOpaque as option to createTextureFromImage.
Gunnar Sletta
2015-06-15
1
-2
/
+8
*
Update copyright headers
Jani Heikkinen
2015-02-12
1
-7
/
+7
*
Add methods for finding out if scene graph context has been initialized
Ulf Hermann
2014-09-17
1
-1
/
+1
*
Added QSGPainterNode abstraction to QSGAdaptationLayer
Andy Nichols
2014-08-27
1
-0
/
+3
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