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path: root/src/quick/scenegraph/qsgrhidistancefieldglyphcache.cpp
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* Fix destroying glyph cache textures with hidden text itemsLaszlo Agocs2023-03-231-19/+4
* Keep track of glyphs we're asked to referenceMårten Nordheim2022-10-191-1/+3
* Port from qAsConst() to std::as_const()Marc Mutz2022-10-071-2/+2
* Port from container::count() and length() to size()Marc Mutz2022-10-071-1/+1
* Use SPDX license identifiersLucie Gérard2022-06-111-38/+2
* Invalidate text when application fonts are added or removedEskil Abrahamsen Blomfeldt2022-04-081-0/+5
* QSGOpenGLDistanceFieldGlyphCache: fix UB (ordering of pointers not from the s...Marc Mutz2022-03-191-3/+3
* QSGOpenGLDistanceFieldGlyphCache: fix multiplication result truncationMarc Mutz2022-03-191-1/+1
* Fix missing glyphs when changing distance field parametersEskil Abrahamsen Blomfeldt2021-12-011-4/+4
* Prevent glyph nodes from draining the update batch poolLaszlo Agocs2021-11-291-24/+26
* Fix format specifier error after sizetype changeFabian Kosmale2020-08-311-2/+2
* Add renderTypeQuality property to Text elementEskil Abrahamsen Blomfeldt2020-08-171-2/+4
* Anisotropic antialiasing for distance field textEskil Abrahamsen Blomfeldt2020-06-151-0/+5
* Port distancefield debugging code from OpenGL to RHIEirik Aavitsland2020-06-121-0/+36
* Remove OpenGL dependency from QSGTextureLaszlo Agocs2020-06-081-2/+0
* Follow QRhi create-destroy API updateLaszlo Agocs2020-06-021-2/+2
* Follow QRhi improvements and drop QVectors where applicableLaszlo Agocs2019-10-071-1/+3
* Add the graphics api independent scenegraph portLaszlo Agocs2019-07-041-0/+568