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Qt Declarative (Quick 2)
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path:
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/
src
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quick
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scenegraph
/
qsgrhishadereffectnode.cpp
Commit message (
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Author
Age
Files
Lines
*
QSGRhiShaderMaterialTypeCache: use qHashMulti instead of private API
Thiago Macieira
2025-03-19
1
-2
/
+1
*
QSGRhiShaderEffectNode: Avoid unnecessary uniformBlocks list detach
Vladimir Belyavsky
2024-04-22
1
-1
/
+1
*
Raise the dead in QSGRhiShaderMaterialTypeCache
Laszlo Agocs
2024-04-12
1
-2
/
+10
*
scenegraph: Add plumbing for enabling multiview
Laszlo Agocs
2024-01-15
1
-22
/
+91
*
Adapt to the RHI API concept
Laszlo Agocs
2023-05-22
1
-1
/
+1
*
Avoid crash updating source of shader-less effect
Eskil Abrahamsen Blomfeldt
2023-02-08
1
-0
/
+12
*
Prevent mixing up ShaderEffect materials
Laszlo Agocs
2023-01-09
1
-2
/
+24
*
Make the ShaderEffect type cache self maintaining
Laszlo Agocs
2022-12-12
1
-19
/
+41
*
Make QSGRhiShaderEffectMaterial::type() safe with multiple windows
Laszlo Agocs
2022-11-03
1
-4
/
+12
*
Port from qAsConst() to std::as_const()
Marc Mutz
2022-10-07
1
-1
/
+1
*
Port from container::count() and length() to size()
Marc Mutz
2022-10-07
1
-8
/
+8
*
Do a reserve for some of the tables in the shader effect node
Laszlo Agocs
2022-09-22
1
-0
/
+4
*
Pre-calculate hash value for QSGRhiSh.Mat.TypeCache
Laszlo Agocs
2022-09-22
1
-8
/
+12
*
Make the pipeline cache real and move some settings to QGraphicsConfig
Laszlo Agocs
2022-09-16
1
-2
/
+3
*
Use SPDX license identifiers
Lucie Gérard
2022-06-11
1
-38
/
+2
*
Quick: includemocs
Marc Mutz
2022-04-29
1
-0
/
+2
*
QSGRhiShaderEffectNode: remove unused m_rc member
Marc Mutz
2022-04-29
1
-2
/
+2
*
ShaderEffect: Make uniform setting safer
Laszlo Agocs
2022-01-14
1
-39
/
+43
*
Avoid unnecessary color format conversion
JiDe Zhang
2021-10-29
1
-2
/
+4
*
Enhance the warning printed when ShaderEffect fails to load
Laszlo Agocs
2021-09-09
1
-1
/
+6
*
Call commitTextureOperations for small atlas textures
Roman Genkhel
2021-03-22
1
-1
/
+3
*
Use a single code path to load a QShader in QSGRhiShaderEffectNode
Laszlo Agocs
2020-11-23
1
-13
/
+4
*
Match new qHash() signature
Eskil Abrahamsen Blomfeldt
2020-09-17
1
-1
/
+1
*
ShaderEffect: vertexShader and fragmentShader are now URLs
Laszlo Agocs
2020-06-18
1
-4
/
+3
*
Anisotropic antialiasing for distance field text
Eskil Abrahamsen Blomfeldt
2020-06-15
1
-1
/
+2
*
Update qtbase dependency
Jonas Karlsson
2020-06-05
1
-3
/
+4
*
Make QSGMaterialRhiShader become QSGMaterialShader
Laszlo Agocs
2020-06-02
1
-4
/
+3
*
Avoid truncating in QSGMaterial::compare() implementations
Laszlo Agocs
2020-05-27
1
-2
/
+3
*
Adjust QSGTexture comparisonKey type
Laszlo Agocs
2020-05-27
1
-1
/
+1
*
Don't detach from atlas when using qt_SubRect_foo
Paul Olav Tvete
2020-05-22
1
-2
/
+6
*
rhi: Fix crashing Controls autotests due to shadereffect lifetime issues
Laszlo Agocs
2020-05-13
1
-5
/
+3
*
Move updateRhiTexture and co. to QSGTexture
Laszlo Agocs
2020-04-28
1
-2
/
+2
*
Don't truncate the hashes
Eskil Abrahamsen Blomfeldt
2020-04-22
1
-1
/
+1
*
Change qHash return value to size_t
Fabian Kosmale
2020-04-16
1
-1
/
+1
*
Add argument to QSGTexture::removedFromAtlas()
Laszlo Agocs
2020-04-16
1
-3
/
+1
*
Replace QVariant::type with QVariant::userType
Olivier Goffart
2020-01-17
1
-2
/
+2
*
Change const ref to ref in QSGMaterialRhiShader as per API review
Laszlo Agocs
2019-09-23
1
-6
/
+6
*
Add the graphics api independent scenegraph port
Laszlo Agocs
2019-07-04
1
-0
/
+886