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path: root/src/quick/scenegraph/qsgrhisupport_p.h
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* Use new Qt configure feature for MetalTor Arne Vestbø2024-03-251-1/+1
* Fall back to retrying with "software" when swapchain failsLaszlo Agocs2024-02-291-1/+3
* sg: Allow adopting foreign textures with GL_SRGB8_ALPHA8Laszlo Agocs2024-02-051-1/+1
* Remove the use of Q_QUICK_PRIVATE_EXPORTAlexey Edelev2024-01-091-1/+1
* Sanitize QSG_RHI_HDR handlingLaszlo Agocs2023-05-311-3/+1
* Adapt to the RHI API conceptLaszlo Agocs2023-05-221-20/+1
* Remove undocumented QSG_RHI_SIMULATE_DEVICE_LOSS env.varLaszlo Agocs2023-02-211-1/+0
* Enable D3D12Laszlo Agocs2023-02-141-1/+2
* sg: Limit automatic pipeline cache writesLaszlo Agocs2022-09-221-1/+1
* Make the pipeline cache real and move some settings to QGraphicsConfigLaszlo Agocs2022-09-161-14/+5
* Use SPDX license identifiersLucie Gérard2022-06-111-38/+2
* Allow specifies the native format on QSGPlainTextureJiDe Zhang2022-05-311-0/+2
* Allow specifies the native texture format on QQuickRenderTargetJiDe Zhang2022-05-311-0/+16
* sg: Remove internal rhiEnabled flag with the default backendLaszlo Agocs2022-04-211-2/+0
* Use the QSurface for QSGRhiSupport::createRhiJiDe Zhang2022-04-191-1/+1
* Make QQuickWidget QRhi-basedLaszlo Agocs2022-03-181-0/+1
* Use the helper in gui to create the Vulkan instanceLaszlo Agocs2022-02-251-6/+0
* scenegraph: Allow requesting a HDR swapchainLaszlo Agocs2022-01-131-0/+4
* scenegraph: Remove the experimental rhi profiler integrationLaszlo Agocs2022-01-041-29/+0
* Make it possible to adopt an existing QRhi via QQuickGraphicsDeviceLaszlo Agocs2021-08-311-1/+6
* QQuickWindow::grab for protected contentElvis Lee2021-05-031-0/+3
* Clean up QSGRhiSupport wrt static functionsLaszlo Agocs2021-03-191-8/+6
* Add env.vars. to toggle pipeline cache load/saveLaszlo Agocs2021-01-251-0/+3
* Fix multiple windows with Vulkan on basic render loopLaszlo Agocs2020-07-281-0/+1
* Make it possible to specify device extensions in a future proof mannerLaszlo Agocs2020-06-191-2/+2
* Only enable opting in to rhi profiling when qml debugging is enabledLaszlo Agocs2020-06-181-2/+5
* Expose the QRhiSwapchain via QSGRendererInterfaceLaszlo Agocs2020-06-031-1/+3
* rhi: Add support for grabbing non-exposed windowsLaszlo Agocs2020-05-181-1/+3
* Use QRhi by defaultLaszlo Agocs2020-05-111-1/+0
* Please the broken Win 7 CI by forcing OpenGL over D3DLaszlo Agocs2020-05-111-0/+1
* Allow redirecting QRhi-based rendering via QQuickRenderControlLaszlo Agocs2020-04-111-5/+5
* Make the initialization failure dialog sensible with QRhiLaszlo Agocs2019-11-281-0/+1
* Fix Metal usage on iOSLaszlo Agocs2019-11-271-1/+1
* Add a QSG env var for QRhi::PreferSoftwareRendererLaszlo Agocs2019-09-271-0/+2
* Add an env var to periodically kill the device on d3dLaszlo Agocs2019-09-231-0/+1
* Fix not printing logs with QSG_INFO when forcing rhi backend from C++Laszlo Agocs2019-08-291-0/+2
* scenegraph: fix error: 'QOffscreenSurface' does not name a typeMikko Gronoff2019-08-131-0/+1
* Add the graphics api independent scenegraph portLaszlo Agocs2019-07-041-0/+165