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Qt Declarative (Quick 2)
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path:
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src
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quick
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scenegraph
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qsgrhisupport_p.h
Commit message (
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Author
Age
Files
Lines
*
Use new Qt configure feature for Metal
Tor Arne Vestbø
2024-03-25
1
-1
/
+1
*
Fall back to retrying with "software" when swapchain fails
Laszlo Agocs
2024-02-29
1
-1
/
+3
*
sg: Allow adopting foreign textures with GL_SRGB8_ALPHA8
Laszlo Agocs
2024-02-05
1
-1
/
+1
*
Remove the use of Q_QUICK_PRIVATE_EXPORT
Alexey Edelev
2024-01-09
1
-1
/
+1
*
Sanitize QSG_RHI_HDR handling
Laszlo Agocs
2023-05-31
1
-3
/
+1
*
Adapt to the RHI API concept
Laszlo Agocs
2023-05-22
1
-20
/
+1
*
Remove undocumented QSG_RHI_SIMULATE_DEVICE_LOSS env.var
Laszlo Agocs
2023-02-21
1
-1
/
+0
*
Enable D3D12
Laszlo Agocs
2023-02-14
1
-1
/
+2
*
sg: Limit automatic pipeline cache writes
Laszlo Agocs
2022-09-22
1
-1
/
+1
*
Make the pipeline cache real and move some settings to QGraphicsConfig
Laszlo Agocs
2022-09-16
1
-14
/
+5
*
Use SPDX license identifiers
Lucie Gérard
2022-06-11
1
-38
/
+2
*
Allow specifies the native format on QSGPlainTexture
JiDe Zhang
2022-05-31
1
-0
/
+2
*
Allow specifies the native texture format on QQuickRenderTarget
JiDe Zhang
2022-05-31
1
-0
/
+16
*
sg: Remove internal rhiEnabled flag with the default backend
Laszlo Agocs
2022-04-21
1
-2
/
+0
*
Use the QSurface for QSGRhiSupport::createRhi
JiDe Zhang
2022-04-19
1
-1
/
+1
*
Make QQuickWidget QRhi-based
Laszlo Agocs
2022-03-18
1
-0
/
+1
*
Use the helper in gui to create the Vulkan instance
Laszlo Agocs
2022-02-25
1
-6
/
+0
*
scenegraph: Allow requesting a HDR swapchain
Laszlo Agocs
2022-01-13
1
-0
/
+4
*
scenegraph: Remove the experimental rhi profiler integration
Laszlo Agocs
2022-01-04
1
-29
/
+0
*
Make it possible to adopt an existing QRhi via QQuickGraphicsDevice
Laszlo Agocs
2021-08-31
1
-1
/
+6
*
QQuickWindow::grab for protected content
Elvis Lee
2021-05-03
1
-0
/
+3
*
Clean up QSGRhiSupport wrt static functions
Laszlo Agocs
2021-03-19
1
-8
/
+6
*
Add env.vars. to toggle pipeline cache load/save
Laszlo Agocs
2021-01-25
1
-0
/
+3
*
Fix multiple windows with Vulkan on basic render loop
Laszlo Agocs
2020-07-28
1
-0
/
+1
*
Make it possible to specify device extensions in a future proof manner
Laszlo Agocs
2020-06-19
1
-2
/
+2
*
Only enable opting in to rhi profiling when qml debugging is enabled
Laszlo Agocs
2020-06-18
1
-2
/
+5
*
Expose the QRhiSwapchain via QSGRendererInterface
Laszlo Agocs
2020-06-03
1
-1
/
+3
*
rhi: Add support for grabbing non-exposed windows
Laszlo Agocs
2020-05-18
1
-1
/
+3
*
Use QRhi by default
Laszlo Agocs
2020-05-11
1
-1
/
+0
*
Please the broken Win 7 CI by forcing OpenGL over D3D
Laszlo Agocs
2020-05-11
1
-0
/
+1
*
Allow redirecting QRhi-based rendering via QQuickRenderControl
Laszlo Agocs
2020-04-11
1
-5
/
+5
*
Make the initialization failure dialog sensible with QRhi
Laszlo Agocs
2019-11-28
1
-0
/
+1
*
Fix Metal usage on iOS
Laszlo Agocs
2019-11-27
1
-1
/
+1
*
Add a QSG env var for QRhi::PreferSoftwareRenderer
Laszlo Agocs
2019-09-27
1
-0
/
+2
*
Add an env var to periodically kill the device on d3d
Laszlo Agocs
2019-09-23
1
-0
/
+1
*
Fix not printing logs with QSG_INFO when forcing rhi backend from C++
Laszlo Agocs
2019-08-29
1
-0
/
+2
*
scenegraph: fix error: 'QOffscreenSurface' does not name a type
Mikko Gronoff
2019-08-13
1
-0
/
+1
*
Add the graphics api independent scenegraph port
Laszlo Agocs
2019-07-04
1
-0
/
+165