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// Copyright (C) 2017 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QQUICKABSTRACTBUTTON_P_P_H
#define QQUICKABSTRACTBUTTON_P_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtQuickTemplates2/private/qquickabstractbutton_p.h>
#include <QtQuickTemplates2/private/qquickcontrol_p_p.h>
#if QT_CONFIG(shortcut)
# include <QtGui/qkeysequence.h>
#endif
#include <QtCore/qpointer.h>
#include <QtQml/private/qqmlpropertyutils_p.h>
QT_BEGIN_NAMESPACE
class QQuickAction;
class QQuickButtonGroup;
class Q_QUICKTEMPLATES2_EXPORT QQuickAbstractButtonPrivate : public QQuickControlPrivate
{
public:
Q_DECLARE_PUBLIC(QQuickAbstractButton)
static QQuickAbstractButtonPrivate *get(QQuickAbstractButton *button)
{
return button->d_func();
}
QPointF centerPressPoint() const;
void setPressPoint(const QPointF &point);
void setMovePoint(const QPointF &point);
bool handlePress(const QPointF &point, ulong timestamp) override;
bool handleMove(const QPointF &point, ulong timestamp) override;
bool handleRelease(const QPointF &point, ulong timestamp) override;
void handleUngrab() override;
virtual bool acceptKeyClick(Qt::Key key) const;
virtual void accessiblePressAction();
bool isPressAndHoldConnected();
bool isDoubleClickConnected();
void startPressAndHold();
void stopPressAndHold();
void startRepeatDelay();
void startPressRepeat();
void stopPressRepeat();
#if QT_CONFIG(shortcut)
void grabShortcut();
void ungrabShortcut();
#endif
QQuickAbstractButton *findCheckedButton() const;
QList<QQuickAbstractButton *> findExclusiveButtons() const;
void actionTextChange();
void setText(const QString &text, QQml::PropertyUtils::State propertyState);
void init();
void updateEffectiveIcon();
void click();
void trigger(bool doubleClick = false);
void toggle(bool value);
void cancelIndicator();
void executeIndicator(bool complete = false);
void itemImplicitWidthChanged(QQuickItem *item) override;
void itemImplicitHeightChanged(QQuickItem *item) override;
void itemDestroyed(QQuickItem *item) override;
// copied from qabstractbutton.cpp
static const int AUTO_REPEAT_DELAY = 300;
static const int AUTO_REPEAT_INTERVAL = 100;
bool explicitText = false;
bool down = false;
bool explicitDown = false;
bool pressed = false;
bool keepPressed = false;
bool checked = false;
bool checkable = false;
bool autoExclusive = false;
bool autoRepeat = false;
bool wasHeld = false;
bool wasDoubleClick = false;
int holdTimer = 0;
int delayTimer = 0;
int repeatTimer = 0;
int repeatDelay = AUTO_REPEAT_DELAY;
int repeatInterval = AUTO_REPEAT_INTERVAL;
int animateTimer = 0;
#if QT_CONFIG(shortcut)
int shortcutId = 0;
QKeySequence shortcut;
#endif
qreal lastTouchReleaseTimestamp = 0;
QString text;
QQuickIcon icon;
QQuickIcon effectiveIcon;
QPointF pressPoint;
QPointF movePoint;
Qt::MouseButtons pressButtons = Qt::NoButton;
QQuickAbstractButton::Display display = QQuickAbstractButton::TextBesideIcon;
QQuickDeferredPointer<QQuickItem> indicator;
QQuickButtonGroup *group = nullptr;
QPointer<QQuickAction> action;
};
QT_END_NAMESPACE
#endif // QQUICKABSTRACTBUTTON_P_P_H
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