1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
|
// Copyright (C) 2024 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QTQUICKUNIVERSALINPUT_H
#define QTQUICKUNIVERSALINPUT_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtQml/QQmlEngine>
#include <QtUniversalInput/QUniversalInput>
#include <QtQuick/QQuickItem>
#include <QVector2D>
QT_BEGIN_NAMESPACE
class QQuickUniversalInputPrivate;
class QQuickUniversalInput : public QObject
{
Q_OBJECT
QML_NAMED_ELEMENT(UniversalInput)
Q_PROPERTY(bool mouseDisabled READ isMouseDisabled WRITE setMouseDisabled NOTIFY mouseDisabledChanged)
public:
QQuickUniversalInput(QObject *parent = nullptr);
~QQuickUniversalInput() override = default;
bool isMouseDisabled() const;
void setMouseDisabled(bool disabled);
Q_SIGNALS:
void joyConnectionChanged(int index, bool isConnected);
void joyButtonEvent(int device, JoyButton button, bool isPressed);
void joyAxisEvent(int device, JoyAxis axis, float value);
void mouseDisabledChanged();
void mouseDeltaChanged(const QVector2D& delta);
public Q_SLOTS:
void addForce(int device, const QVector2D& force, float duration);
void joyButton(int device, JoyButton button, bool isPressed);
void joyAxis(int device, JoyAxis axis, float value);
void joyHat(int device, HatMask value);
private:
Q_DISABLE_COPY(QQuickUniversalInput)
Q_DECLARE_PRIVATE(QQuickUniversalInput)
};
QT_END_NAMESPACE
#endif // QTQUICKUNIVERSALINPUT_H
|