diff options
author | Alexandru Croitor <[email protected]> | 2021-08-12 11:24:12 +0200 |
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committer | Alexandru Croitor <[email protected]> | 2021-08-12 17:51:01 +0200 |
commit | 425911d07fc8c3bb899226a1355c38a166b5e1de (patch) | |
tree | 1d5e0e5ae3ec66b10920bb9104e7d12c69b4a52f /src/effects/shaders_ng/gammaadjust.frag | |
parent | 59ab3e11433a5157aac0f3af7c0d7fe70a373373 (diff) |
Add a README.md mentioning the documentation on where the ported
effects can be found, as well as how to check out the Qt5 branch.
Pick-to: 6.2
Fixes: QTBUG-95757
Change-Id: Ib47c7e73f8622c8e287df0f74c6f16a5113b357e
Reviewed-by: Tor Arne Vestbø <[email protected]>
Reviewed-by: Volker Hilsheimer <[email protected]>
Diffstat (limited to 'src/effects/shaders_ng/gammaadjust.frag')
-rw-r--r-- | src/effects/shaders_ng/gammaadjust.frag | 22 |
1 files changed, 0 insertions, 22 deletions
diff --git a/src/effects/shaders_ng/gammaadjust.frag b/src/effects/shaders_ng/gammaadjust.frag deleted file mode 100644 index 0a1175a..0000000 --- a/src/effects/shaders_ng/gammaadjust.frag +++ /dev/null @@ -1,22 +0,0 @@ -#version 440 - -layout(location = 0) in vec2 qt_TexCoord0; -layout(location = 0) out vec4 fragColor; - -layout(std140, binding = 0) uniform buf { - // qt_Matrix and qt_Opacity must always be both present - // if the built-in vertex shader is used. - mat4 qt_Matrix; - float qt_Opacity; - float gamma; -}; - -layout(binding = 1) uniform sampler2D source; - -void main() -{ - vec4 originalColor = texture(source, qt_TexCoord0.st); - originalColor.rgb = originalColor.rgb / max(1.0/256.0, originalColor.a); - vec3 adjustedColor = pow(originalColor.rgb, vec3(gamma)); - fragColor = vec4(adjustedColor * originalColor.a, originalColor.a) * qt_Opacity; -} |