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// Copyright (C) 2023 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef AXISLINE_H
#define AXISLINE_H
// W A R N I N G
// -------------
//
// This file is not part of the QtGraphs API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
#include <QtQuick/private/qquickshadereffect_p.h>
#include <QQmlEngine>
QT_BEGIN_NAMESPACE
class AxisLine : public QQuickShaderEffect
{
Q_OBJECT
Q_PROPERTY(QVector3D iResolution READ iResolution NOTIFY iResolutionChanged FINAL)
Q_PROPERTY(qreal smoothing READ smoothing WRITE setSmoothing NOTIFY smoothingChanged FINAL)
Q_PROPERTY(QColor color READ color WRITE setColor NOTIFY colorChanged FINAL)
Q_PROPERTY(qreal lineWidth READ lineWidth WRITE setLineWidth NOTIFY lineWidthChanged FINAL)
Q_PROPERTY(bool isHorizontal READ isHorizontal WRITE setIsHorizontal NOTIFY isHorizontalChanged FINAL)
public:
explicit AxisLine(QQuickItem *parent = nullptr);
~AxisLine() override;
void setupShaders();
QVector3D iResolution() const;
qreal smoothing() const;
void setSmoothing(qreal newSmoothing);
QColor color() const;
void setColor(QColor newColor);
qreal lineWidth() const;
void setLineWidth(qreal newLineWidth);
bool isHorizontal() const;
void setIsHorizontal(bool newIsHorizontal);
protected:
void componentComplete() override;
void geometryChange(const QRectF &newGeometry, const QRectF &oldGeometry) override;
Q_SIGNALS:
void iResolutionChanged();
void smoothingChanged();
void colorChanged();
void lineWidthChanged();
void isHorizontalChanged();
private:
friend class AxisRenderer;
QVector3D m_iResolution;
qreal m_smoothing = 1.0;
QColor m_color = QColor(255, 255, 255);
qreal m_lineWidth = 2.0;
bool m_isHorizontal = false;
};
QT_END_NAMESPACE
#endif // AXISLINE_H
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